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recipes: Update LICENSE variable to use SPDX license identifiers
Signed-off-by: Khem Raj <raj.khem@gmail.com>
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@@ -4,7 +4,7 @@ It uses only the subset of the OpenGL 2.0 API that is compatible with OpenGL ES
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HOMEPAGE = "https://github.com/glmark2/glmark2"
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BUGTRACKER = "https://github.com/glmark2/glmark2/issues"
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LICENSE = "GPLv3+ & SGIv1"
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LICENSE = "GPL-3.0-or-later & SGI-1"
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LIC_FILES_CHKSUM = "file://COPYING;md5=d32239bcb673463ab874e80d47fae504 \
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file://COPYING.SGI;beginline=5;md5=269cdab4af6748677acce51d9aa13552"
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