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glm: variable cleanup
Reorder recipe variables according to: https://www.openembedded.org/wiki/Styleguide Originally-conceived-by: Andre McCurdy <armccurdy@gmail.com> Signed-off-by: Trevor Woerner <twoerner@gmail.com> Signed-off-by: Khem Raj <raj.khem@gmail.com>
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@@ -4,9 +4,7 @@ mathematics library for graphics software based on the OpenGL \
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Shading Language (GLSL) specifications."
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Shading Language (GLSL) specifications."
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HOMEPAGE = "https://glm.g-truc.net"
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HOMEPAGE = "https://glm.g-truc.net"
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BUGTRACKER = "https://github.com/g-truc/glm/issues"
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BUGTRACKER = "https://github.com/g-truc/glm/issues"
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SECTION = "libs"
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SECTION = "libs"
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LICENSE = "MIT"
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LICENSE = "MIT"
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LIC_FILES_CHKSUM = "file://readme.md;beginline=21;endline=22;md5=3075b5727d36f29edccf97b93e72b790"
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LIC_FILES_CHKSUM = "file://readme.md;beginline=21;endline=22;md5=3075b5727d36f29edccf97b93e72b790"
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@@ -16,6 +14,7 @@ SRC_URI = " \
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file://0002-glm-install-headers-only.patch \
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file://0002-glm-install-headers-only.patch \
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"
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"
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SRCREV = "fcbedf5058ef8613dd02aac62ef00d55dcfeadd7"
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SRCREV = "fcbedf5058ef8613dd02aac62ef00d55dcfeadd7"
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S = "${WORKDIR}/git"
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S = "${WORKDIR}/git"
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inherit cmake
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inherit cmake
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