Commit Graph

19 Commits

Author SHA1 Message Date
Alexander Kanavin fc78d37ff0 meta-openembedded/all: adapt to UNPACKDIR changes
Please see
https://git.yoctoproject.org/poky/commit/?id=4dd321f8b83afecd962393101b2a6861275b5265
for what changes are needed, and sed commands that can be used to make them en masse.

I've verified that bitbake -c patch world works with these, but did not run a world
build; the majority of recipes shouldn't need further fixups, but if there are
some that still fall out, they can be fixed in followups.

Signed-off-by: Alexander Kanavin <alex@linutronix.de>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2025-06-25 06:44:52 -07:00
Khem Raj 44028db054 renderdoc: Upgrade to 1.38
License-Upgrade: Copyright year changed

Drop the upstream denied patch, its not needed with clang-20 either

Signed-off-by: Khem Raj <raj.khem@gmail.com>
2025-05-04 23:18:20 -07:00
Khem Raj 9363162b51 renderdoc: Fix build with clang fortify and glibc 2.40
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2024-07-02 23:57:16 -07:00
Khem Raj 6da3cec9b3 renderdoc: Upgrade to 1.33
License-Update: Updated copyright years.

Signed-off-by: Khem Raj <raj.khem@gmail.com>
2024-07-02 23:57:16 -07:00
Ross Burton 01d3dca6e9 renderdoc: remove vim-native DEPENDS
This need for this was removed in 2016[1]

[1] https://github.com/baldurk/renderdoc/commit/fff93a4bcc036f8288fd31dcdd1209fea36b9b58

Signed-off-by: Ross Burton <ross.burton@arm.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2024-04-30 08:20:34 -07:00
Ross Burton fc035a8c4d renderdoc: no need to depend on vim-native
Remove the patch to bring back the user of xxd from vim-native, the
patch claimed that the cross-compiling rules were broken. However they
work just fine if you tell it what compiler to use, as the default is
"c++" and that isn't in HOSTTOOLS.

Signed-off-by: Ross Burton <ross.burton@arm.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2023-12-21 08:20:34 -08:00
Wang Mingyu 50e4b2bcd8 renderdoc: upgrade 1.13 -> 1.27
License-Update: Copyright year updated to 2023.

Changelog:
==========
Python API changes
------------------
-D3D12Sampler.borderColor has been split into D3D12Sampler.borderColorType and
 D3D12Sampler.borderColorValue, and similarly for VKSampler.borderColor into
 VKSampler.borderColorType and VKSampler.borderColorValue, to allow for integer
 border colour types.
-D3D12RasterizerState.multisampleEnable and D3D12RasterizerState.lineRasterMode
 have been removed and replaced with D3D12RasterizerState.lineRasterMode of type
 LineRaster.

Features/Improvements
--------------------
 D3D12: Add support for new SDK 1.610.1:

 New state functionality
 New sampler creation parameters and PSO chunks
 New barrier API

 All: Show explicit dropdown arrow for tool buttons with menus.
 All: Report Windows 11 separately in analytics.
 Vulkan & D3D12: Optimisations to capture time overhead and GPU Syncs.
 D3D11: Disable query for undocumented internal D3D interface in composition API.

Bugfixes
----------
 All: Fix potential crash when reading large amounts of data from sockets.
 All: Fix potential crash when serialising strings if length is corrupted.
 All: Fix potential crashes/fatal errors rendering 0x0 thumbnails.
 All: Remove fatal errors in XML codec and have error handling for corrupted XML.
 All: Sanitise strings printed when received from target control/remote server.
 All: Save any capture changes (renames/bookmarks) to local file when remotely replaying.
 UI: Fix potential race when destroying windows while command is in flight
 Linux: Don't open symlinks when opening logfile.
 Linux: Try to handle processes on linux that fork without exec.
 Linux: Work around bash overriding getenv/setenv with custom implementation.
 Android: Make timeouts waiting for process to start just depressingly high.
 Android: Speculative fix for Android thread race condition.
 Windows: Ignore windows.storage.dll which spams a huge number of LoadLibrary calls.
 D3D: Fix shader debugging using wrong operand to look up resources in some gather4 opcodes.
 D3D11: Fix handling of RestoreDeferredContextState during capture if state isn't restored.
 D3D12: Add fatal error handling if a map fails during replay.
 D3D12: Add GPU syncs between potential moves of work across different queues.
 D3D12: Fix a bug with incorrect forward reference detection in DXIL.
 D3D12: Fix a discrepancy in DXIL disassembly from dxc.
 D3D12: Fix crash when D3D12 descriptor table is bound off the end of a heap.
 D3D12: Handle some unusually formatted DXIL shaders with missing implicit pointer types.
 OpenGL: Add workaround for Intel bug in pixel history.
 OpenGL: Don't show stencil for non-final fragments.
 OpenGL: Fix pixel history being affected by pixel pack/unpack state.
 OpenGL: Fix pixel history not using full precision depth.
 OpenGL: Fix pixel history on framebuffers that don't have stencil.
 OpenGL: Fix reporting of 10:10:10:2 resource formats.
 OpenGL: Fix some GL pixel history cases where not all events would be replayed correctly.
 OpenGL: Fix state tracking issues in GL pixel history.
 OpenGL: Handle drawbuffers when they aren't simple direct 1:1 with attachments
 OpenGL: Work around nvidia bug with failing GLX query.
 GLES: Fix requiring some proper GL GLSL extensions on GLES for blit shader.
 GLES: Fix use of proper GL function that's not available on GLES.
 GLES: Remove reset notification EGL context attribute preventing context sharing.
 Vulkan: Add fallback for shader feedback on Intel GPUs without int64 support.
 Vulkan: Disable buggy vulkan layers.
 Vulkan: Don't include discard in resource usage until end of renderpass.
 Vulkan: Fix a bug causing present fence extension to crash.
 Vulkan: Fix a missing flush for mapped non-coherent memory.
 Vulkan: Fix a potential GPU timeout on draws with huge number of instances with GS.
 Vulkan: Fix an incorrect use of GetInstanceProcAddr when initialising vkCreateDevice.
 Vulkan: Fix crashes for input structures with builtins.
 Vulkan: Fix depth results for fragments in pixel history.
 Vulkan: Fix detection of scalar packing from only matrix layout.
 Vulkan: Fix pixel history on framebuffers that don't have stencil.
 Vulkan: Fix separate stencil operations being applied properly with dynamic rendering.
 Vulkan: Fix uint/int bindings being broken in custom shader templates.
 Vulkan: Manually check and report depth bounds test in vulkan pixel history.
 Vulkan: Work around further broken Intel occlusion queries in pixel history.

Signed-off-by: Wang Mingyu <wangmy@fujitsu.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2023-07-07 08:59:27 -07:00
Peter Kjellerstedt 2e0a581bee recipes: Remove double protocol= from SRC_URIs
With the exception of paho-mqtt-cpp, the double protocol= attributes
were added to the SRC_URIs when protocol=https was added to all SRC_URIs
fetching from github.com in commit b402a3076f (recipes: Update SRC_URI
branch and protocols).

Signed-off-by: Peter Kjellerstedt <peter.kjellerstedt@axis.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2023-04-05 15:56:47 -07:00
Richard Purdie b402a3076f recipes: Update SRC_URI branch and protocols
This patch updates SRC_URIs using git to include branch=master if no branch is set
and also to use protocol=https for github urls as generated by the conversion script
in OE-Core.

Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2021-11-03 06:57:49 -07:00
Khem Raj 3540f04c69 renderdoc: Inherit pkgconfig
Fixes
  Could NOT find PkgConfig (missing: PKG_CONFIG_EXECUTABLE)

Signed-off-by: Khem Raj <raj.khem@gmail.com>
2021-09-24 08:12:35 -07:00
Martin Jansa c61dc077bb Convert to new override syntax
This is the result of automated script (0.9.1) conversion:

oe-core/scripts/contrib/convert-overrides.py .

converting the metadata to use ":" as the override character instead of "_".

Signed-off-by: Martin Jansa <Martin.Jansa@gmail.com>
2021-08-03 10:21:25 -07:00
Andreas Müller 3ff4d6eb94 renderdoc: upgrade 1.7 -> 1.13
* backported patch can go
* license checksum was changed by update of copyright year

Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2021-05-28 06:55:33 -07:00
Khem Raj a4b0a7ca9a renderdoc: Upgrade to 1.7
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2020-03-10 13:48:39 -07:00
Wang Mingyu 61b4943ee7 renderdoc: upgrade 1.5 -> 1.6
-License-Update: Copyright year updated to 2020.

Signed-off-by: Wang Mingyu <wangmy@cn.fujitsu.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2020-03-02 22:46:06 -08:00
Khem Raj 13b8e3fc5d renderdoc: Upgrade to 1.5
Backport a patch from glslang to fix a build error
https://github.com/KhronosGroup/glslang/issues/1869

Signed-off-by: Khem Raj <raj.khem@gmail.com>
2019-12-31 11:06:23 -08:00
Denys Dmytriyenko 4c00e5fed9 recipes: rename distro_features_check to features_check
Avoid warning due to the class rename in OE-Core.

Signed-off-by: Denys Dmytriyenko <denys@ti.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2019-11-21 17:51:37 -08:00
Armin Kuster f3c9153f33 renderdoc: package need opengl
ERROR: Nothing PROVIDES 'virtual/libgl'

found via yocto-check-layer

Signed-off-by: Armin Kuster <akuster808@gmail.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2019-10-21 04:41:24 -07:00
Adrian Ratiu a4412258ef renderdoc: add x11 to REQUIRED_DISTRO_FEATURES
This recipe depends on having x11 enabled so we add it to fix:

ERROR: Nothing PROVIDES 'libxcb' (but
meta-oe/meta-oe/recipes-graphics/renderdoc/renderdoc_1.4.bb
DEPENDS on or otherwise requires it)
libxcb was skipped: missing required distro feature 'x11' (not in DISTRO_FEATURES)

Signed-off-by: Adrian Ratiu <adrian.ratiu@collabora.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2019-10-04 19:11:55 -07:00
Adrian Ratiu 43375a4271 renderdoc: add new recipe
RenderDoc is a MIT licensed stand-alone multi-platform graphics
debugger that allows easy frame by frame capture and detailed
introspection of any applications using Vulkan, OpenGL, OpenGL ES,
and others.

Signed-off-by: Adrian Ratiu <adrian.ratiu@collabora.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
2019-09-30 16:54:51 -07:00