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2c78fa9134
* Use cmake as build system. Projects also using cmake and depending on fltk would not find all required components. Note that FindFLTK.cmake is part of cmake. * Add a native recipe and split out common - we need fluid (Fast Light User Interface Designer) as working binary Signed-off-by: Andreas Müller <schnitzeltony@googlemail.com>
35 lines
1.1 KiB
BlitzBasic
35 lines
1.1 KiB
BlitzBasic
require ${BPN}.inc
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DEPENDS = "alsa-lib zlib jpeg libpng libxext libxft ${BPN}-native"
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inherit binconfig lib_package gtk-icon-cache mime
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EXTRA_OECMAKE = " \
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-DOPTION_BUILD_SHARED_LIBS=ON \
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-DOPTION_USE_THREADS=ON \
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-DOPTION_USE_XDBE=ON \
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-DOPTION_USE_XFT=ON \
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-DFLTK_CONFIG_PATH=${libdir}/cmake \
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"
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PACKAGECONFIG ??= "${@bb.utils.filter('DISTRO_FEATURES', 'opengl', d)}"
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PACKAGECONFIG[examples] = "-DOPTION_BUILD_EXAMPLES=ON,-DOPTION_BUILD_EXAMPLES=OFF,"
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PACKAGECONFIG[opengl] = "-DOPTION_USE_GL=ON,-DOPTION_USE_GL=OFF,virtual/libgl"
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PACKAGECONFIG[xinerama] = "-DOPTION_USE_XINERAMA=ON,-DOPTION_USE_XINERAMA=OFF,libxinerama"
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PACKAGECONFIG[xfixes] = "-DOPTION_USE_XFIXES=ON,-DOPTION_USE_XFIXES=OFF,libxfixes"
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PACKAGECONFIG[xcursor] = "-DOPTION_USE_XCURSOR=ON,-DOPTION_USE_XCURSOR=OFF,libxcursor"
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do_install_append() {
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sed -i -e 's,${STAGING_DIR_HOST},,g' ${D}${bindir}/fltk-config
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}
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python populate_packages_prepend () {
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if (d.getVar('DEBIAN_NAMES')):
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d.setVar('PKG_${BPN}', 'libfltk${PV}')
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}
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LEAD_SONAME = "libfltk.so"
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FILES_${PN} += "${datadir}/mime"
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