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87e19a8c3d
The ARGB8888 framebuffer format for base canvas makes little sense as the base canvas is unlikely to be transparent and require alpha. Use XRGB8888 framebuffer format which is more widely supported by DRM drivers as base plane pixel format. This is identical to upstream fix for this issue which already landed: https://github.com/lvgl/lv_drivers/commit/c71e5f84bb2aebaed0644e31b8868bf90b199d32 The upstream fix just never made it into the LVGL 9.0.0 for some reason, an repeated upstream fix is being worked in now. Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Khem Raj <raj.khem@gmail.com>