rust.inc: fix ARM soft float
Use RUST_TARGET_SYS instead of hard-coding for hard-float
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@@ -27,7 +27,7 @@ export RUST_TARGET_PATH="${WORKDIR}/targets/"
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## arm-unknown-linux-gnueabihf
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## arm-unknown-linux-gnueabihf
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DATA_LAYOUT[arm] = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:64:128-a0:0:64-n32"
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DATA_LAYOUT[arm] = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:64:128-a0:0:64-n32"
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LLVM_TARGET[arm] = "arm-unknown-linux-gnueabihf"
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LLVM_TARGET[arm] = "${RUST_TARGET_SYS}"
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TARGET_ENDIAN[arm] = "little"
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TARGET_ENDIAN[arm] = "little"
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TARGET_POINTER_WIDTH[arm] = "32"
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TARGET_POINTER_WIDTH[arm] = "32"
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FEATURES[arm] = "+v6,+vfp2"
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FEATURES[arm] = "+v6,+vfp2"
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