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scripts/bitbake: allow switching between build directories
The recent addition of the check to ensure the user was in their build directory disabled the ability to switch between build directories without re-running the build environment setup script. We can rely upon checking for conf/bblayers.conf instead, so use this check. This does allow BUILDDIR (which is normally set by the environment script) to be unset; however if it is set then it is assumed to be the correct build directory and will be used in the error message that is shown when we can't find conf/bblayers.conf. (From OE-Core rev: 769384decb095fb3c49eb13b8f7f69c978d0bcba) Signed-off-by: Paul Eggleton <paul.eggleton@linux.intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
committed by
Richard Purdie
parent
299f890f6d
commit
43d819c890
+10
-5
@@ -37,6 +37,16 @@ if [ "$py_v26_check" != "True" ]; then
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exit 1
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fi
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if [ ! -e conf/bblayers.conf ] ; then
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BDPRINT=""
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[ -n "$BUILDDIR" ] && BDPRINT=": $BUILDDIR"
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echo "Unable to find conf/bblayers.conf"
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echo "BitBake must be run from within your build directory$BDPRINT"
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exit 1
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elif [ -z "$BUILDDIR" ] ; then
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BUILDDIR="`pwd`"
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fi
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needtar="1"
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TARVERSION=`tar --version | head -n 1 | cut -d ' ' -f 4`
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float_test() {
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@@ -47,11 +57,6 @@ float_test() {
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# but earlier versions do not
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float_test "$TARVERSION > 1.23" && needtar="0"
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if [ "`pwd`" != "$BUILDDIR" ] ; then
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echo "BitBake must be run from your build directory: $BUILDDIR"
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exit 1
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fi
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buildpseudo="1"
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if [ $needpseudo = "1" ]; then
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if [ -e "$BUILDDIR/pseudodone" ]; then
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