1
0
mirror of https://git.yoctoproject.org/poky synced 2026-05-09 05:29:32 +00:00

sphinx-lint: unbalanced inline literal markup

Fix as many instances of unbalanced-inline-literals-delimiters as reported
by 'make sphinx-lint' as possible. Sphinx and/or its linter seem to get
tripped up randomly when references contain links to heading which contain
literals enclosed in double-back-tics, and not all of them can be "fixed"
to pass both building and linting.

(From yocto-docs rev: 2c1e5b080ad5e62d8283d332cbc473fd2d59c6e6)

Signed-off-by: Trevor Woerner <twoerner@gmail.com>
Signed-off-by: Antonin Godard <antonin.godard@bootlin.com>
Signed-off-by: Steve Sakoman <steve@sakoman.com>
This commit is contained in:
Trevor Woerner
2025-05-24 16:06:30 -04:00
committed by Steve Sakoman
parent d2de20a4b6
commit 7dfd7de941
15 changed files with 27 additions and 27 deletions
+2 -2
View File
@@ -81,7 +81,7 @@ directory of that Layer. This directory is what you add to the
``conf/bblayers.conf`` file found in your
:term:`Build Directory`, which is
established after you run the OpenEmbedded build environment setup
script (i.e. :ref:`ref-manual/structure:\`\`oe-init-build-env\`\``).
script (i.e. :ref:`ref-manual/structure:``oe-init-build-env```).
Adding the root directory allows the :term:`OpenEmbedded Build System`
to recognize the BSP
layer and from it build an image. Here is an example::
@@ -230,7 +230,7 @@ section.
#. *Initialize the Build Environment:* While in the root directory of
the Source Directory (i.e. ``poky``), run the
:ref:`ref-manual/structure:\`\`oe-init-build-env\`\`` environment
:ref:`ref-manual/structure:``oe-init-build-env``` environment
setup script to define the OpenEmbedded build environment on your
build host. ::