mirror of
https://git.yoctoproject.org/poky
synced 2026-05-30 00:20:08 +00:00
sphinx: initial sphinx support
This commit is autogenerated pandoc to generate an inital set
of reST files based on DocBook XML files.
A .rst file is generated for each .xml files in all manuals with this
command:
cd <manual>
for i in *.xml; do \
pandoc -f docbook -t rst --shift-heading-level-by=-1 \
$i -o $(basename $i .xml).rst \
done
The conversion was done with: pandoc 2.9.2.1-91 (Arch Linux).
Also created an initial top level index file for each document, and
added all 'books' to the top leve index.rst file.
The YP manuals layout is organized as:
Book
Chapter
Section
Section
Section
Sphinx uses section headers to create the document structure.
ReStructuredText defines sections headers like that:
To break longer text up into sections, you use section headers. These
are a single line of text (one or more words) with adornment: an
underline alone, or an underline and an overline together, in dashes
"-----", equals "======", tildes "~~~~~~" or any of the
non-alphanumeric characters = - ` : ' " ~ ^ _ * + # < > that you feel
comfortable with. An underline-only adornment is distinct from an
overline-and-underline adornment using the same character. The
underline/overline must be at least as long as the title text. Be
consistent, since all sections marked with the same adornment style
are deemed to be at the same level:
Let's define the following convention when converting from Docbook:
Book => overline === (Title)
Chapter => overline *** (1.)
Section => ==== (1.1)
Section => ---- (1.1.1)
Section => ~~~~ (1.1.1.1)
Section => ^^^^ (1.1.1.1.1)
During the conversion with pandoc, we used --shift-heading-level=-1 to
convert most of DocBook headings automatically. However with this
setting, the Chapter header was removed, so I added it back
manually. Without this setting all headings were off by one, which was
more difficult to manually fix.
At least with this change, we now have the same TOC with Sphinx and
DocBook.
(From yocto-docs rev: 3c73d64a476d4423ee4c6808c685fa94d88d7df8)
Signed-off-by: Nicolas Dechesne <nicolas.dechesne@linaro.org>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
committed by
Richard Purdie
parent
c40a8d5904
commit
9bd69b1f1d
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@@ -0,0 +1,62 @@
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******************************************
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The Yocto Project Development Tasks Manual
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******************************************
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.. _dev-welcome:
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Welcome
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=======
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Welcome to the Yocto Project Development Tasks Manual! This manual
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provides relevant procedures necessary for developing in the Yocto
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Project environment (i.e. developing embedded Linux images and
|
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user-space applications that run on targeted devices). The manual groups
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related procedures into higher-level sections. Procedures can consist of
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high-level steps or low-level steps depending on the topic.
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This manual provides the following:
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|
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- Procedures that help you get going with the Yocto Project. For
|
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example, procedures that show you how to set up a build host and work
|
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with the Yocto Project source repositories.
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|
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- Procedures that show you how to submit changes to the Yocto Project.
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Changes can be improvements, new features, or bug fixes.
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- Procedures related to "everyday" tasks you perform while developing
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images and applications using the Yocto Project. For example,
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procedures to create a layer, customize an image, write a new recipe,
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and so forth.
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This manual does not provide the following:
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- Redundant Step-by-step Instructions: For example, the `Yocto Project
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Application Development and the Extensible Software Development Kit
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(eSDK) <&YOCTO_DOCS_SDK_URL;>`__ manual contains detailed
|
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instructions on how to install an SDK, which is used to develop
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applications for target hardware.
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- Reference or Conceptual Material: This type of material resides in an
|
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appropriate reference manual. For example, system variables are
|
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documented in the `Yocto Project Reference
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Manual <&YOCTO_DOCS_REF_URL;>`__.
|
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|
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- Detailed Public Information Not Specific to the Yocto Project: For
|
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example, exhaustive information on how to use the Source Control
|
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Manager Git is better covered with Internet searches and official Git
|
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Documentation than through the Yocto Project documentation.
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Other Information
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||||
=================
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Because this manual presents information for many different topics,
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supplemental information is recommended for full comprehension. For
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introductory information on the Yocto Project, see the `Yocto Project
|
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Website <&YOCTO_HOME_URL;>`__. If you want to build an image with no
|
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knowledge of Yocto Project as a way of quickly testing it out, see the
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`Yocto Project Quick Build <&YOCTO_DOCS_BRIEF_URL;>`__ document.
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For a comprehensive list of links and other documentation, see the
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"`Links and Related
|
||||
Documentation <&YOCTO_DOCS_REF_URL;#resources-links-and-related-documentation>`__"
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section in the Yocto Project Reference Manual.
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@@ -0,0 +1,429 @@
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*******************************
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Using the Quick EMUlator (QEMU)
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*******************************
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The Yocto Project uses an implementation of the Quick EMUlator (QEMU)
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Open Source project as part of the Yocto Project development "tool set".
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This chapter provides both procedures that show you how to use the Quick
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EMUlator (QEMU) and other QEMU information helpful for development
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purposes.
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.. _qemu-dev-overview:
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Overview
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========
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Within the context of the Yocto Project, QEMU is an emulator and
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virtualization machine that allows you to run a complete image you have
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built using the Yocto Project as just another task on your build system.
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QEMU is useful for running and testing images and applications on
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supported Yocto Project architectures without having actual hardware.
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Among other things, the Yocto Project uses QEMU to run automated Quality
|
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Assurance (QA) tests on final images shipped with each release.
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.. note::
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This implementation is not the same as QEMU in general.
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This section provides a brief reference for the Yocto Project
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implementation of QEMU.
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For official information and documentation on QEMU in general, see the
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following references:
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- `QEMU Website <http://wiki.qemu.org/Main_Page>`__\ *:* The official
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website for the QEMU Open Source project.
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- `Documentation <http://wiki.qemu.org/Manual>`__\ *:* The QEMU user
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manual.
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.. _qemu-running-qemu:
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Running QEMU
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============
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To use QEMU, you need to have QEMU installed and initialized as well as
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have the proper artifacts (i.e. image files and root filesystems)
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available. Follow these general steps to run QEMU:
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1. *Install QEMU:* QEMU is made available with the Yocto Project a
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number of ways. One method is to install a Software Development Kit
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(SDK). See "`The QEMU
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Emulator <&YOCTO_DOCS_SDK_URL;#the-qemu-emulator>`__" section in the
|
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Yocto Project Application Development and the Extensible Software
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Development Kit (eSDK) manual for information on how to install QEMU.
|
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2. *Setting Up the Environment:* How you set up the QEMU environment
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depends on how you installed QEMU:
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- If you cloned the ``poky`` repository or you downloaded and
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unpacked a Yocto Project release tarball, you can source the build
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environment script (i.e.
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````` <&YOCTO_DOCS_REF_URL;#structure-core-script>`__): $ cd
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~/poky $ source oe-init-build-env
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- If you installed a cross-toolchain, you can run the script that
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initializes the toolchain. For example, the following commands run
|
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the initialization script from the default ``poky_sdk`` directory:
|
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. ~/poky_sdk/environment-setup-core2-64-poky-linux
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|
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3. *Ensure the Artifacts are in Place:* You need to be sure you have a
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pre-built kernel that will boot in QEMU. You also need the target
|
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root filesystem for your target machine’s architecture:
|
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|
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- If you have previously built an image for QEMU (e.g. ``qemux86``,
|
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``qemuarm``, and so forth), then the artifacts are in place in
|
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your `Build Directory <&YOCTO_DOCS_REF_URL;#build-directory>`__.
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|
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- If you have not built an image, you can go to the
|
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`machines/qemu <&YOCTO_MACHINES_DL_URL;>`__ area and download a
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pre-built image that matches your architecture and can be run on
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QEMU.
|
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|
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See the "`Extracting the Root
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Filesystem <&YOCTO_DOCS_SDK_URL;#sdk-extracting-the-root-filesystem>`__"
|
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section in the Yocto Project Application Development and the
|
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Extensible Software Development Kit (eSDK) manual for information on
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how to extract a root filesystem.
|
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|
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4. *Run QEMU:* The basic ``runqemu`` command syntax is as follows: $
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runqemu [option ] [...] Based on what you provide on the command
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||||
line, ``runqemu`` does a good job of figuring out what you are trying
|
||||
to do. For example, by default, QEMU looks for the most recently
|
||||
built image according to the timestamp when it needs to look for an
|
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image. Minimally, through the use of options, you must provide either
|
||||
a machine name, a virtual machine image (``*wic.vmdk``), or a kernel
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image (``*.bin``).
|
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|
||||
Here are some additional examples to help illustrate further QEMU:
|
||||
|
||||
- This example starts QEMU with MACHINE set to "qemux86-64".
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Assuming a standard `Build
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||||
Directory <&YOCTO_DOCS_REF_URL;#build-directory>`__, ``runqemu``
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||||
automatically finds the ``bzImage-qemux86-64.bin`` image file and
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the ``core-image-minimal-qemux86-64-20200218002850.rootfs.ext4``
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(assuming the current build created a ``core-image-minimal``
|
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image).
|
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|
||||
.. note::
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|
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When more than one image with the same name exists, QEMU finds
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and uses the most recently built image according to the
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timestamp.
|
||||
|
||||
$ runqemu qemux86-64
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|
||||
- This example produces the exact same results as the previous
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||||
example. This command, however, specifically provides the image
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||||
and root filesystem type. $ runqemu qemux86-64 core-image-minimal
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ext4
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||||
|
||||
- This example specifies to boot an initial RAM disk image and to
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enable audio in QEMU. For this case, ``runqemu`` set the internal
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variable ``FSTYPE`` to "cpio.gz". Also, for audio to be enabled,
|
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an appropriate driver must be installed (see the previous
|
||||
description for the ``audio`` option for more information). $
|
||||
runqemu qemux86-64 ramfs audio
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||||
|
||||
- This example does not provide enough information for QEMU to
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||||
launch. While the command does provide a root filesystem type, it
|
||||
must also minimally provide a MACHINE, KERNEL, or VM option. $
|
||||
runqemu ext4
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||||
|
||||
- This example specifies to boot a virtual machine image
|
||||
(``.wic.vmdk`` file). From the ``.wic.vmdk``, ``runqemu``
|
||||
determines the QEMU architecture (MACHINE) to be "qemux86-64" and
|
||||
the root filesystem type to be "vmdk". $ runqemu
|
||||
/home/scott-lenovo/vm/core-image-minimal-qemux86-64.wic.vmdk
|
||||
|
||||
Switching Between Consoles
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||||
==========================
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||||
|
||||
When booting or running QEMU, you can switch between supported consoles
|
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by using Ctrl+Alt+number. For example, Ctrl+Alt+3 switches you to the
|
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serial console as long as that console is enabled. Being able to switch
|
||||
consoles is helpful, for example, if the main QEMU console breaks for
|
||||
some reason.
|
||||
|
||||
.. note::
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||||
|
||||
Usually, "2" gets you to the main console and "3" gets you to the
|
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serial console.
|
||||
|
||||
Removing the Splash Screen
|
||||
==========================
|
||||
|
||||
You can remove the splash screen when QEMU is booting by using Alt+left.
|
||||
Removing the splash screen allows you to see what is happening in the
|
||||
background.
|
||||
|
||||
Disabling the Cursor Grab
|
||||
=========================
|
||||
|
||||
The default QEMU integration captures the cursor within the main window.
|
||||
It does this since standard mouse devices only provide relative input
|
||||
and not absolute coordinates. You then have to break out of the grab
|
||||
using the "Ctrl+Alt" key combination. However, the Yocto Project's
|
||||
integration of QEMU enables the wacom USB touch pad driver by default to
|
||||
allow input of absolute coordinates. This default means that the mouse
|
||||
can enter and leave the main window without the grab taking effect
|
||||
leading to a better user experience.
|
||||
|
||||
.. _qemu-running-under-a-network-file-system-nfs-server:
|
||||
|
||||
Running Under a Network File System (NFS) Server
|
||||
================================================
|
||||
|
||||
One method for running QEMU is to run it on an NFS server. This is
|
||||
useful when you need to access the same file system from both the build
|
||||
and the emulated system at the same time. It is also worth noting that
|
||||
the system does not need root privileges to run. It uses a user space
|
||||
NFS server to avoid that. Follow these steps to set up for running QEMU
|
||||
using an NFS server.
|
||||
|
||||
1. *Extract a Root Filesystem:* Once you are able to run QEMU in your
|
||||
environment, you can use the ``runqemu-extract-sdk`` script, which is
|
||||
located in the ``scripts`` directory along with the ``runqemu``
|
||||
script.
|
||||
|
||||
The ``runqemu-extract-sdk`` takes a root filesystem tarball and
|
||||
extracts it into a location that you specify. Here is an example that
|
||||
takes a file system and extracts it to a directory named
|
||||
``test-nfs``: runqemu-extract-sdk
|
||||
./tmp/deploy/images/qemux86-64/core-image-sato-qemux86-64.tar.bz2
|
||||
test-nfs
|
||||
|
||||
2. *Start QEMU:* Once you have extracted the file system, you can run
|
||||
``runqemu`` normally with the additional location of the file system.
|
||||
You can then also make changes to the files within ``./test-nfs`` and
|
||||
see those changes appear in the image in real time. Here is an
|
||||
example using the ``qemux86`` image: runqemu qemux86-64 ./test-nfs
|
||||
|
||||
.. note::
|
||||
|
||||
Should you need to start, stop, or restart the NFS share, you can use
|
||||
the following commands:
|
||||
|
||||
- The following command starts the NFS share: runqemu-export-rootfs
|
||||
start file-system-location
|
||||
|
||||
- The following command stops the NFS share: runqemu-export-rootfs
|
||||
stop file-system-location
|
||||
|
||||
- The following command restarts the NFS share:
|
||||
runqemu-export-rootfs restart file-system-location
|
||||
|
||||
.. _qemu-kvm-cpu-compatibility:
|
||||
|
||||
QEMU CPU Compatibility Under KVM
|
||||
================================
|
||||
|
||||
By default, the QEMU build compiles for and targets 64-bit and x86 Intel
|
||||
Core2 Duo processors and 32-bit x86 Intel Pentium II processors. QEMU
|
||||
builds for and targets these CPU types because they display a broad
|
||||
range of CPU feature compatibility with many commonly used CPUs.
|
||||
|
||||
Despite this broad range of compatibility, the CPUs could support a
|
||||
feature that your host CPU does not support. Although this situation is
|
||||
not a problem when QEMU uses software emulation of the feature, it can
|
||||
be a problem when QEMU is running with KVM enabled. Specifically,
|
||||
software compiled with a certain CPU feature crashes when run on a CPU
|
||||
under KVM that does not support that feature. To work around this
|
||||
problem, you can override QEMU's runtime CPU setting by changing the
|
||||
``QB_CPU_KVM`` variable in ``qemuboot.conf`` in the `Build
|
||||
Directory's <&YOCTO_DOCS_REF_URL;#build-directory>`__ ``deploy/image``
|
||||
directory. This setting specifies a ``-cpu`` option passed into QEMU in
|
||||
the ``runqemu`` script. Running ``qemu -cpu help`` returns a list of
|
||||
available supported CPU types.
|
||||
|
||||
.. _qemu-dev-performance:
|
||||
|
||||
QEMU Performance
|
||||
================
|
||||
|
||||
Using QEMU to emulate your hardware can result in speed issues depending
|
||||
on the target and host architecture mix. For example, using the
|
||||
``qemux86`` image in the emulator on an Intel-based 32-bit (x86) host
|
||||
machine is fast because the target and host architectures match. On the
|
||||
other hand, using the ``qemuarm`` image on the same Intel-based host can
|
||||
be slower. But, you still achieve faithful emulation of ARM-specific
|
||||
issues.
|
||||
|
||||
To speed things up, the QEMU images support using ``distcc`` to call a
|
||||
cross-compiler outside the emulated system. If you used ``runqemu`` to
|
||||
start QEMU, and the ``distccd`` application is present on the host
|
||||
system, any BitBake cross-compiling toolchain available from the build
|
||||
system is automatically used from within QEMU simply by calling
|
||||
``distcc``. You can accomplish this by defining the cross-compiler
|
||||
variable (e.g. ``export CC="distcc"``). Alternatively, if you are using
|
||||
a suitable SDK image or the appropriate stand-alone toolchain is
|
||||
present, the toolchain is also automatically used.
|
||||
|
||||
.. note::
|
||||
|
||||
Several mechanisms exist that let you connect to the system running
|
||||
on the QEMU emulator:
|
||||
|
||||
- QEMU provides a framebuffer interface that makes standard consoles
|
||||
available.
|
||||
|
||||
- Generally, headless embedded devices have a serial port. If so,
|
||||
you can configure the operating system of the running image to use
|
||||
that port to run a console. The connection uses standard IP
|
||||
networking.
|
||||
|
||||
- SSH servers exist in some QEMU images. The ``core-image-sato``
|
||||
QEMU image has a Dropbear secure shell (SSH) server that runs with
|
||||
the root password disabled. The ``core-image-full-cmdline`` and
|
||||
``core-image-lsb`` QEMU images have OpenSSH instead of Dropbear.
|
||||
Including these SSH servers allow you to use standard ``ssh`` and
|
||||
``scp`` commands. The ``core-image-minimal`` QEMU image, however,
|
||||
contains no SSH server.
|
||||
|
||||
- You can use a provided, user-space NFS server to boot the QEMU
|
||||
session using a local copy of the root filesystem on the host. In
|
||||
order to make this connection, you must extract a root filesystem
|
||||
tarball by using the ``runqemu-extract-sdk`` command. After
|
||||
running the command, you must then point the ``runqemu`` script to
|
||||
the extracted directory instead of a root filesystem image file.
|
||||
See the "`Running Under a Network File System (NFS)
|
||||
Server <#qemu-running-under-a-network-file-system-nfs-server>`__"
|
||||
section for more information.
|
||||
|
||||
.. _qemu-dev-command-line-syntax:
|
||||
|
||||
QEMU Command-Line Syntax
|
||||
========================
|
||||
|
||||
The basic ``runqemu`` command syntax is as follows: $ runqemu [option ]
|
||||
[...] Based on what you provide on the command line, ``runqemu`` does a
|
||||
good job of figuring out what you are trying to do. For example, by
|
||||
default, QEMU looks for the most recently built image according to the
|
||||
timestamp when it needs to look for an image. Minimally, through the use
|
||||
of options, you must provide either a machine name, a virtual machine
|
||||
image (``*wic.vmdk``), or a kernel image (``*.bin``).
|
||||
|
||||
Following is the command-line help output for the ``runqemu`` command: $
|
||||
runqemu --help Usage: you can run this script with any valid combination
|
||||
of the following environment variables (in any order): KERNEL - the
|
||||
kernel image file to use ROOTFS - the rootfs image file or nfsroot
|
||||
directory to use MACHINE - the machine name (optional, autodetected from
|
||||
KERNEL filename if unspecified) Simplified QEMU command-line options can
|
||||
be passed with: nographic - disable video console serial - enable a
|
||||
serial console on /dev/ttyS0 slirp - enable user networking, no root
|
||||
privileges is required kvm - enable KVM when running x86/x86_64
|
||||
(VT-capable CPU required) kvm-vhost - enable KVM with vhost when running
|
||||
x86/x86_64 (VT-capable CPU required) publicvnc - enable a VNC server
|
||||
open to all hosts audio - enable audio [*/]ovmf\* - OVMF firmware file
|
||||
or base name for booting with UEFI tcpserial=<port> - specify tcp serial
|
||||
port number biosdir=<dir> - specify custom bios dir
|
||||
biosfilename=<filename> - specify bios filename qemuparams=<xyz> -
|
||||
specify custom parameters to QEMU bootparams=<xyz> - specify custom
|
||||
kernel parameters during boot help, -h, --help: print this text
|
||||
Examples: runqemu runqemu qemuarm runqemu tmp/deploy/images/qemuarm
|
||||
runqemu tmp/deploy/images/qemux86/<qemuboot.conf> runqemu qemux86-64
|
||||
core-image-sato ext4 runqemu qemux86-64 wic-image-minimal wic runqemu
|
||||
path/to/bzImage-qemux86.bin path/to/nfsrootdir/ serial runqemu qemux86
|
||||
iso/hddimg/wic.vmdk/wic.qcow2/wic.vdi/ramfs/cpio.gz... runqemu qemux86
|
||||
qemuparams="-m 256" runqemu qemux86 bootparams="psplash=false" runqemu
|
||||
path/to/<image>-<machine>.wic runqemu path/to/<image>-<machine>.wic.vmdk
|
||||
|
||||
.. _qemu-dev-runqemu-command-line-options:
|
||||
|
||||
``runqemu`` Command-Line Options
|
||||
================================
|
||||
|
||||
Following is a description of ``runqemu`` options you can provide on the
|
||||
command line:
|
||||
|
||||
.. note::
|
||||
|
||||
If you do provide some "illegal" option combination or perhaps you do
|
||||
not provide enough in the way of options,
|
||||
runqemu
|
||||
provides appropriate error messaging to help you correct the problem.
|
||||
|
||||
- QEMUARCH: The QEMU machine architecture, which must be "qemuarm",
|
||||
"qemuarm64", "qemumips", "qemumips64", "qemuppc", "qemux86", or
|
||||
"qemux86-64".
|
||||
|
||||
- ``VM``: The virtual machine image, which must be a ``.wic.vmdk``
|
||||
file. Use this option when you want to boot a ``.wic.vmdk`` image.
|
||||
The image filename you provide must contain one of the following
|
||||
strings: "qemux86-64", "qemux86", "qemuarm", "qemumips64",
|
||||
"qemumips", "qemuppc", or "qemush4".
|
||||
|
||||
- ROOTFS: A root filesystem that has one of the following filetype
|
||||
extensions: "ext2", "ext3", "ext4", "jffs2", "nfs", or "btrfs". If
|
||||
the filename you provide for this option uses “nfs”, it must provide
|
||||
an explicit root filesystem path.
|
||||
|
||||
- KERNEL: A kernel image, which is a ``.bin`` file. When you provide a
|
||||
``.bin`` file, ``runqemu`` detects it and assumes the file is a
|
||||
kernel image.
|
||||
|
||||
- MACHINE: The architecture of the QEMU machine, which must be one of
|
||||
the following: "qemux86", "qemux86-64", "qemuarm", "qemuarm64",
|
||||
"qemumips", “qemumips64", or "qemuppc". The MACHINE and QEMUARCH
|
||||
options are basically identical. If you do not provide a MACHINE
|
||||
option, ``runqemu`` tries to determine it based on other options.
|
||||
|
||||
- ``ramfs``: Indicates you are booting an initial RAM disk (initramfs)
|
||||
image, which means the ``FSTYPE`` is ``cpio.gz``.
|
||||
|
||||
- ``iso``: Indicates you are booting an ISO image, which means the
|
||||
``FSTYPE`` is ``.iso``.
|
||||
|
||||
- ``nographic``: Disables the video console, which sets the console to
|
||||
"ttys0". This option is useful when you have logged into a server and
|
||||
you do not want to disable forwarding from the X Window System (X11)
|
||||
to your workstation or laptop.
|
||||
|
||||
- ``serial``: Enables a serial console on ``/dev/ttyS0``.
|
||||
|
||||
- ``biosdir``: Establishes a custom directory for BIOS, VGA BIOS and
|
||||
keymaps.
|
||||
|
||||
- ``biosfilename``: Establishes a custom BIOS name.
|
||||
|
||||
- ``qemuparams=\"xyz\"``: Specifies custom QEMU parameters. Use this
|
||||
option to pass options other than the simple "kvm" and "serial"
|
||||
options.
|
||||
|
||||
- ``bootparams=\"xyz\"``: Specifies custom boot parameters for the
|
||||
kernel.
|
||||
|
||||
- ``audio``: Enables audio in QEMU. The MACHINE option must be either
|
||||
"qemux86" or "qemux86-64" in order for audio to be enabled.
|
||||
Additionally, the ``snd_intel8x0`` or ``snd_ens1370`` driver must be
|
||||
installed in linux guest.
|
||||
|
||||
- ``slirp``: Enables "slirp" networking, which is a different way of
|
||||
networking that does not need root access but also is not as easy to
|
||||
use or comprehensive as the default.
|
||||
|
||||
- ``kvm``: Enables KVM when running "qemux86" or "qemux86-64" QEMU
|
||||
architectures. For KVM to work, all the following conditions must be
|
||||
met:
|
||||
|
||||
- Your MACHINE must be either qemux86" or "qemux86-64".
|
||||
|
||||
- Your build host has to have the KVM modules installed, which are
|
||||
``/dev/kvm``.
|
||||
|
||||
- The build host ``/dev/kvm`` directory has to be both writable and
|
||||
readable.
|
||||
|
||||
- ``kvm-vhost``: Enables KVM with VHOST support when running "qemux86"
|
||||
or "qemux86-64" QEMU architectures. For KVM with VHOST to work, the
|
||||
following conditions must be met:
|
||||
|
||||
- `kvm <#kvm-cond>`__ option conditions must be met.
|
||||
|
||||
- Your build host has to have virtio net device, which are
|
||||
``/dev/vhost-net``.
|
||||
|
||||
- The build host ``/dev/vhost-net`` directory has to be either
|
||||
readable or writable and “slirp-enabled”.
|
||||
|
||||
- ``publicvnc``: Enables a VNC server open to all hosts.
|
||||
@@ -0,0 +1,873 @@
|
||||
***********************************
|
||||
Setting Up to Use the Yocto Project
|
||||
***********************************
|
||||
|
||||
This chapter provides guidance on how to prepare to use the Yocto
|
||||
Project. You can learn about creating a team environment that develops
|
||||
using the Yocto Project, how to set up a `build
|
||||
host <&YOCTO_DOCS_REF_URL;#hardware-build-system-term>`__, how to locate
|
||||
Yocto Project source repositories, and how to create local Git
|
||||
repositories.
|
||||
|
||||
.. _usingpoky-changes-collaborate:
|
||||
|
||||
Creating a Team Development Environment
|
||||
=======================================
|
||||
|
||||
It might not be immediately clear how you can use the Yocto Project in a
|
||||
team development environment, or how to scale it for a large team of
|
||||
developers. You can adapt the Yocto Project to many different use cases
|
||||
and scenarios; however, this flexibility could cause difficulties if you
|
||||
are trying to create a working setup that scales effectively.
|
||||
|
||||
To help you understand how to set up this type of environment, this
|
||||
section presents a procedure that gives you information that can help
|
||||
you get the results you want. The procedure is high-level and presents
|
||||
some of the project's most successful experiences, practices, solutions,
|
||||
and available technologies that have proved to work well in the past;
|
||||
however, keep in mind, the procedure here is simply a starting point.
|
||||
You can build off these steps and customize the procedure to fit any
|
||||
particular working environment and set of practices.
|
||||
|
||||
1. *Determine Who is Going to be Developing:* You first need to
|
||||
understand who is going to be doing anything related to the Yocto
|
||||
Project and determine their roles. Making this determination is
|
||||
essential to completing subsequent steps, which are to get your
|
||||
equipment together and set up your development environment's
|
||||
hardware topology.
|
||||
|
||||
The following roles exist:
|
||||
|
||||
- *Application Developer:* This type of developer does application
|
||||
level work on top of an existing software stack.
|
||||
|
||||
- *Core System Developer:* This type of developer works on the
|
||||
contents of the operating system image itself.
|
||||
|
||||
- *Build Engineer:* This type of developer manages Autobuilders and
|
||||
releases. Depending on the specifics of the environment, not all
|
||||
situations might need a Build Engineer.
|
||||
|
||||
- *Test Engineer:* This type of developer creates and manages
|
||||
automated tests that are used to ensure all application and core
|
||||
system development meets desired quality standards.
|
||||
|
||||
2. *Gather the Hardware:* Based on the size and make-up of the team,
|
||||
get the hardware together. Ideally, any development, build, or test
|
||||
engineer uses a system that runs a supported Linux distribution.
|
||||
These systems, in general, should be high performance (e.g. dual,
|
||||
six-core Xeons with 24 Gbytes of RAM and plenty of disk space). You
|
||||
can help ensure efficiency by having any machines used for testing
|
||||
or that run Autobuilders be as high performance as possible.
|
||||
|
||||
.. note::
|
||||
|
||||
Given sufficient processing power, you might also consider
|
||||
building Yocto Project development containers to be run under
|
||||
Docker, which is described later.
|
||||
|
||||
3. *Understand the Hardware Topology of the Environment:* Once you
|
||||
understand the hardware involved and the make-up of the team, you
|
||||
can understand the hardware topology of the development environment.
|
||||
You can get a visual idea of the machines and their roles across the
|
||||
development environment.
|
||||
|
||||
4. *Use Git as Your Source Control Manager (SCM):* Keeping your
|
||||
`Metadata <&YOCTO_DOCS_REF_URL;#metadata>`__ (i.e. recipes,
|
||||
configuration files, classes, and so forth) and any software you are
|
||||
developing under the control of an SCM system that is compatible
|
||||
with the OpenEmbedded build system is advisable. Of all of the SCMs
|
||||
supported by BitBake, the Yocto Project team strongly recommends
|
||||
using `Git <&YOCTO_DOCS_OM_URL;#git>`__. Git is a distributed system
|
||||
that is easy to back up, allows you to work remotely, and then
|
||||
connects back to the infrastructure.
|
||||
|
||||
.. note::
|
||||
|
||||
For information about BitBake, see the
|
||||
BitBake User Manual
|
||||
.
|
||||
|
||||
It is relatively easy to set up Git services and create
|
||||
infrastructure like
|
||||
`http://git.yoctoproject.org <&YOCTO_GIT_URL;>`__, which is based on
|
||||
server software called ``gitolite`` with ``cgit`` being used to
|
||||
generate the web interface that lets you view the repositories. The
|
||||
``gitolite`` software identifies users using SSH keys and allows
|
||||
branch-based access controls to repositories that you can control as
|
||||
little or as much as necessary.
|
||||
|
||||
.. note::
|
||||
|
||||
The setup of these services is beyond the scope of this manual.
|
||||
However, sites such as the following exist that describe how to
|
||||
perform setup:
|
||||
|
||||
- `Git documentation <http://git-scm.com/book/ch4-8.html>`__:
|
||||
Describes how to install ``gitolite`` on the server.
|
||||
|
||||
- `Gitolite <http://gitolite.com>`__: Information for
|
||||
``gitolite``.
|
||||
|
||||
- `Interfaces, frontends, and
|
||||
tools <https://git.wiki.kernel.org/index.php/Interfaces,_frontends,_and_tools>`__:
|
||||
Documentation on how to create interfaces and frontends for
|
||||
Git.
|
||||
|
||||
5. *Set up the Application Development Machines:* As mentioned earlier,
|
||||
application developers are creating applications on top of existing
|
||||
software stacks. Following are some best practices for setting up
|
||||
machines used for application development:
|
||||
|
||||
- Use a pre-built toolchain that contains the software stack
|
||||
itself. Then, develop the application code on top of the stack.
|
||||
This method works well for small numbers of relatively isolated
|
||||
applications.
|
||||
|
||||
- Keep your cross-development toolchains updated. You can do this
|
||||
through provisioning either as new toolchain downloads or as
|
||||
updates through a package update mechanism using ``opkg`` to
|
||||
provide updates to an existing toolchain. The exact mechanics of
|
||||
how and when to do this depend on local policy.
|
||||
|
||||
- Use multiple toolchains installed locally into different
|
||||
locations to allow development across versions.
|
||||
|
||||
6. *Set up the Core Development Machines:* As mentioned earlier, core
|
||||
developers work on the contents of the operating system itself.
|
||||
Following are some best practices for setting up machines used for
|
||||
developing images:
|
||||
|
||||
- Have the `OpenEmbedded build
|
||||
system <&YOCTO_DOCS_REF_URL;#build-system-term>`__ available on
|
||||
the developer workstations so developers can run their own builds
|
||||
and directly rebuild the software stack.
|
||||
|
||||
- Keep the core system unchanged as much as possible and do your
|
||||
work in layers on top of the core system. Doing so gives you a
|
||||
greater level of portability when upgrading to new versions of
|
||||
the core system or Board Support Packages (BSPs).
|
||||
|
||||
- Share layers amongst the developers of a particular project and
|
||||
contain the policy configuration that defines the project.
|
||||
|
||||
7. *Set up an Autobuilder:* Autobuilders are often the core of the
|
||||
development environment. It is here that changes from individual
|
||||
developers are brought together and centrally tested. Based on this
|
||||
automated build and test environment, subsequent decisions about
|
||||
releases can be made. Autobuilders also allow for "continuous
|
||||
integration" style testing of software components and regression
|
||||
identification and tracking.
|
||||
|
||||
See "`Yocto Project
|
||||
Autobuilder <http://autobuilder.yoctoproject.org>`__" for more
|
||||
information and links to buildbot. The Yocto Project team has found
|
||||
this implementation works well in this role. A public example of
|
||||
this is the Yocto Project Autobuilders, which the Yocto Project team
|
||||
uses to test the overall health of the project.
|
||||
|
||||
The features of this system are:
|
||||
|
||||
- Highlights when commits break the build.
|
||||
|
||||
- Populates an `sstate
|
||||
cache <&YOCTO_DOCS_OM_URL;#shared-state-cache>`__ from which
|
||||
developers can pull rather than requiring local builds.
|
||||
|
||||
- Allows commit hook triggers, which trigger builds when commits
|
||||
are made.
|
||||
|
||||
- Allows triggering of automated image booting and testing under
|
||||
the QuickEMUlator (QEMU).
|
||||
|
||||
- Supports incremental build testing and from-scratch builds.
|
||||
|
||||
- Shares output that allows developer testing and historical
|
||||
regression investigation.
|
||||
|
||||
- Creates output that can be used for releases.
|
||||
|
||||
- Allows scheduling of builds so that resources can be used
|
||||
efficiently.
|
||||
|
||||
8. *Set up Test Machines:* Use a small number of shared, high
|
||||
performance systems for testing purposes. Developers can use these
|
||||
systems for wider, more extensive testing while they continue to
|
||||
develop locally using their primary development system.
|
||||
|
||||
9. *Document Policies and Change Flow:* The Yocto Project uses a
|
||||
hierarchical structure and a pull model. Scripts exist to create and
|
||||
send pull requests (i.e. ``create-pull-request`` and
|
||||
``send-pull-request``). This model is in line with other open source
|
||||
projects where maintainers are responsible for specific areas of the
|
||||
project and a single maintainer handles the final "top-of-tree"
|
||||
merges.
|
||||
|
||||
.. note::
|
||||
|
||||
You can also use a more collective push model. The
|
||||
gitolite
|
||||
software supports both the push and pull models quite easily.
|
||||
|
||||
As with any development environment, it is important to document the
|
||||
policy used as well as any main project guidelines so they are
|
||||
understood by everyone. It is also a good idea to have
|
||||
well-structured commit messages, which are usually a part of a
|
||||
project's guidelines. Good commit messages are essential when
|
||||
looking back in time and trying to understand why changes were made.
|
||||
|
||||
If you discover that changes are needed to the core layer of the
|
||||
project, it is worth sharing those with the community as soon as
|
||||
possible. Chances are if you have discovered the need for changes,
|
||||
someone else in the community needs them also.
|
||||
|
||||
10. *Development Environment Summary:* Aside from the previous steps,
|
||||
some best practices exist within the Yocto Project development
|
||||
environment. Consider the following:
|
||||
|
||||
- Use `Git <&YOCTO_DOCS_OM_URL;#git>`__ as the source control
|
||||
system.
|
||||
|
||||
- Maintain your Metadata in layers that make sense for your
|
||||
situation. See the "`The Yocto Project Layer
|
||||
Model <&YOCTO_DOCS_OM_URL;#the-yocto-project-layer-model>`__"
|
||||
section in the Yocto Project Overview and Concepts Manual and the
|
||||
"`Understanding and Creating
|
||||
Layers <#understanding-and-creating-layers>`__" section for more
|
||||
information on layers.
|
||||
|
||||
- Separate the project's Metadata and code by using separate Git
|
||||
repositories. See the "`Yocto Project Source
|
||||
Repositories <&YOCTO_DOCS_OM_URL;#yocto-project-repositories>`__"
|
||||
section in the Yocto Project Overview and Concepts Manual for
|
||||
information on these repositories. See the "`Locating Yocto
|
||||
Project Source Files <#locating-yocto-project-source-files>`__"
|
||||
section for information on how to set up local Git repositories
|
||||
for related upstream Yocto Project Git repositories.
|
||||
|
||||
- Set up the directory for the shared state cache
|
||||
(```SSTATE_DIR`` <&YOCTO_DOCS_REF_URL;#var-SSTATE_DIR>`__) where
|
||||
it makes sense. For example, set up the sstate cache on a system
|
||||
used by developers in the same organization and share the same
|
||||
source directories on their machines.
|
||||
|
||||
- Set up an Autobuilder and have it populate the sstate cache and
|
||||
source directories.
|
||||
|
||||
- The Yocto Project community encourages you to send patches to the
|
||||
project to fix bugs or add features. If you do submit patches,
|
||||
follow the project commit guidelines for writing good commit
|
||||
messages. See the "`Submitting a Change to the Yocto
|
||||
Project <#how-to-submit-a-change>`__" section.
|
||||
|
||||
- Send changes to the core sooner than later as others are likely
|
||||
to run into the same issues. For some guidance on mailing lists
|
||||
to use, see the list in the "`Submitting a Change to the Yocto
|
||||
Project <#how-to-submit-a-change>`__" section. For a description
|
||||
of the available mailing lists, see the "`Mailing
|
||||
Lists <&YOCTO_DOCS_REF_URL;#resources-mailinglist>`__" section in
|
||||
the Yocto Project Reference Manual.
|
||||
|
||||
.. _dev-preparing-the-build-host:
|
||||
|
||||
Preparing the Build Host
|
||||
========================
|
||||
|
||||
This section provides procedures to set up a system to be used as your
|
||||
`build host <&YOCTO_DOCS_REF_URL;#hardware-build-system-term>`__ for
|
||||
development using the Yocto Project. Your build host can be a native
|
||||
Linux machine (recommended), it can be a machine (Linux, Mac, or
|
||||
Windows) that uses `CROPS <https://github.com/crops/poky-container>`__,
|
||||
which leverages `Docker Containers <https://www.docker.com/>`__ or it
|
||||
can be a Windows machine capable of running Windows Subsystem For Linux
|
||||
v2 (WSL).
|
||||
|
||||
.. note::
|
||||
|
||||
The Yocto Project is not compatible with
|
||||
Windows Subsystem for Linux v1
|
||||
. It is compatible but not officially supported nor validated with
|
||||
WSLv2. If you still decide to use WSL please upgrade to
|
||||
WSLv2
|
||||
.
|
||||
|
||||
Once your build host is set up to use the Yocto Project, further steps
|
||||
are necessary depending on what you want to accomplish. See the
|
||||
following references for information on how to prepare for Board Support
|
||||
Package (BSP) development and kernel development:
|
||||
|
||||
- *BSP Development:* See the "`Preparing Your Build Host to Work With
|
||||
BSP
|
||||
Layers <&YOCTO_DOCS_BSP_URL;#preparing-your-build-host-to-work-with-bsp-layers>`__"
|
||||
section in the Yocto Project Board Support Package (BSP) Developer's
|
||||
Guide.
|
||||
|
||||
- *Kernel Development:* See the "`Preparing the Build Host to Work on
|
||||
the
|
||||
Kernel <&YOCTO_DOCS_KERNEL_DEV_URL;#preparing-the-build-host-to-work-on-the-kernel>`__"
|
||||
section in the Yocto Project Linux Kernel Development Manual.
|
||||
|
||||
Setting Up a Native Linux Host
|
||||
------------------------------
|
||||
|
||||
Follow these steps to prepare a native Linux machine as your Yocto
|
||||
Project Build Host:
|
||||
|
||||
1. *Use a Supported Linux Distribution:* You should have a reasonably
|
||||
current Linux-based host system. You will have the best results with
|
||||
a recent release of Fedora, openSUSE, Debian, Ubuntu, RHEL or CentOS
|
||||
as these releases are frequently tested against the Yocto Project and
|
||||
officially supported. For a list of the distributions under
|
||||
validation and their status, see the "`Supported Linux
|
||||
Distributions <&YOCTO_DOCS_REF_URL;#detailed-supported-distros>`__"
|
||||
section in the Yocto Project Reference Manual and the wiki page at
|
||||
`Distribution
|
||||
Support <&YOCTO_WIKI_URL;/wiki/Distribution_Support>`__.
|
||||
|
||||
2. *Have Enough Free Memory:* Your system should have at least 50 Gbytes
|
||||
of free disk space for building images.
|
||||
|
||||
3. *Meet Minimal Version Requirements:* The OpenEmbedded build system
|
||||
should be able to run on any modern distribution that has the
|
||||
following versions for Git, tar, Python and gcc.
|
||||
|
||||
- Git 1.8.3.1 or greater
|
||||
|
||||
- tar 1.28 or greater
|
||||
|
||||
- Python 3.5.0 or greater.
|
||||
|
||||
- gcc 5.0 or greater.
|
||||
|
||||
If your build host does not meet any of these three listed version
|
||||
requirements, you can take steps to prepare the system so that you
|
||||
can still use the Yocto Project. See the "`Required Git, tar, Python
|
||||
and gcc
|
||||
Versions <&YOCTO_DOCS_REF_URL;#required-git-tar-python-and-gcc-versions>`__"
|
||||
section in the Yocto Project Reference Manual for information.
|
||||
|
||||
4. *Install Development Host Packages:* Required development host
|
||||
packages vary depending on your build host and what you want to do
|
||||
with the Yocto Project. Collectively, the number of required packages
|
||||
is large if you want to be able to cover all cases.
|
||||
|
||||
For lists of required packages for all scenarios, see the "`Required
|
||||
Packages for the Build
|
||||
Host <&YOCTO_DOCS_REF_URL;#required-packages-for-the-build-host>`__"
|
||||
section in the Yocto Project Reference Manual.
|
||||
|
||||
Once you have completed the previous steps, you are ready to continue
|
||||
using a given development path on your native Linux machine. If you are
|
||||
going to use BitBake, see the "`Cloning the ``poky``
|
||||
Repository <#cloning-the-poky-repository>`__" section. If you are going
|
||||
to use the Extensible SDK, see the "`Using the Extensible
|
||||
SDK <&YOCTO_DOCS_SDK_URL;#sdk-extensible>`__" Chapter in the Yocto
|
||||
Project Application Development and the Extensible Software Development
|
||||
Kit (eSDK) manual. If you want to work on the kernel, see the `Yocto
|
||||
Project Linux Kernel Development
|
||||
Manual <&YOCTO_DOCS_KERNEL_DEV_URL;>`__. If you are going to use
|
||||
Toaster, see the "`Setting Up and Using
|
||||
Toaster <&YOCTO_DOCS_TOAST_URL;#toaster-manual-setup-and-use>`__"
|
||||
section in the Toaster User Manual.
|
||||
|
||||
.. _setting-up-to-use-crops:
|
||||
|
||||
Setting Up to Use CROss PlatformS (CROPS)
|
||||
-----------------------------------------
|
||||
|
||||
With `CROPS <https://github.com/crops/poky-container>`__, which
|
||||
leverages `Docker Containers <https://www.docker.com/>`__, you can
|
||||
create a Yocto Project development environment that is operating system
|
||||
agnostic. You can set up a container in which you can develop using the
|
||||
Yocto Project on a Windows, Mac, or Linux machine.
|
||||
|
||||
Follow these general steps to prepare a Windows, Mac, or Linux machine
|
||||
as your Yocto Project build host:
|
||||
|
||||
1. *Determine What Your Build Host Needs:*
|
||||
`Docker <https://www.docker.com/what-docker>`__ is a software
|
||||
container platform that you need to install on the build host.
|
||||
Depending on your build host, you might have to install different
|
||||
software to support Docker containers. Go to the Docker installation
|
||||
page and read about the platform requirements in "`Supported
|
||||
Platforms <https://docs.docker.com/install/#supported-platforms>`__"
|
||||
your build host needs to run containers.
|
||||
|
||||
2. *Choose What To Install:* Depending on whether or not your build host
|
||||
meets system requirements, you need to install "Docker CE Stable" or
|
||||
the "Docker Toolbox". Most situations call for Docker CE. However, if
|
||||
you have a build host that does not meet requirements (e.g.
|
||||
Pre-Windows 10 or Windows 10 "Home" version), you must install Docker
|
||||
Toolbox instead.
|
||||
|
||||
3. *Go to the Install Site for Your Platform:* Click the link for the
|
||||
Docker edition associated with your build host's native software. For
|
||||
example, if your build host is running Microsoft Windows Version 10
|
||||
and you want the Docker CE Stable edition, click that link under
|
||||
"Supported Platforms".
|
||||
|
||||
4. *Install the Software:* Once you have understood all the
|
||||
pre-requisites, you can download and install the appropriate
|
||||
software. Follow the instructions for your specific machine and the
|
||||
type of the software you need to install:
|
||||
|
||||
- Install `Docker CE for
|
||||
Windows <https://docs.docker.com/docker-for-windows/install/#install-docker-for-windows-desktop-app>`__
|
||||
for Windows build hosts that meet requirements.
|
||||
|
||||
- Install `Docker CE for
|
||||
Macs <https://docs.docker.com/docker-for-mac/install/#install-and-run-docker-for-mac>`__
|
||||
for Mac build hosts that meet requirements.
|
||||
|
||||
- Install `Docker Toolbox for
|
||||
Windows <https://docs.docker.com/toolbox/toolbox_install_windows/>`__
|
||||
for Windows build hosts that do not meet Docker requirements.
|
||||
|
||||
- Install `Docker Toolbox for
|
||||
MacOS <https://docs.docker.com/toolbox/toolbox_install_mac/>`__
|
||||
for Mac build hosts that do not meet Docker requirements.
|
||||
|
||||
- Install `Docker CE for
|
||||
CentOS <https://docs.docker.com/install/linux/docker-ce/centos/>`__
|
||||
for Linux build hosts running the CentOS distribution.
|
||||
|
||||
- Install `Docker CE for
|
||||
Debian <https://docs.docker.com/install/linux/docker-ce/debian/>`__
|
||||
for Linux build hosts running the Debian distribution.
|
||||
|
||||
- Install `Docker CE for
|
||||
Fedora <https://docs.docker.com/install/linux/docker-ce/fedora/>`__
|
||||
for Linux build hosts running the Fedora distribution.
|
||||
|
||||
- Install `Docker CE for
|
||||
Ubuntu <https://docs.docker.com/install/linux/docker-ce/ubuntu/>`__
|
||||
for Linux build hosts running the Ubuntu distribution.
|
||||
|
||||
5. *Optionally Orient Yourself With Docker:* If you are unfamiliar with
|
||||
Docker and the container concept, you can learn more here -
|
||||
` <https://docs.docker.com/get-started/>`__.
|
||||
|
||||
6. *Launch Docker or Docker Toolbox:* You should be able to launch
|
||||
Docker or the Docker Toolbox and have a terminal shell on your
|
||||
development host.
|
||||
|
||||
7. *Set Up the Containers to Use the Yocto Project:* Go to
|
||||
` <https://github.com/crops/docker-win-mac-docs/wiki>`__ and follow
|
||||
the directions for your particular build host (i.e. Linux, Mac, or
|
||||
Windows).
|
||||
|
||||
Once you complete the setup instructions for your machine, you have
|
||||
the Poky, Extensible SDK, and Toaster containers available. You can
|
||||
click those links from the page and learn more about using each of
|
||||
those containers.
|
||||
|
||||
Once you have a container set up, everything is in place to develop just
|
||||
as if you were running on a native Linux machine. If you are going to
|
||||
use the Poky container, see the "`Cloning the ``poky``
|
||||
Repository <#cloning-the-poky-repository>`__" section. If you are going
|
||||
to use the Extensible SDK container, see the "`Using the Extensible
|
||||
SDK <&YOCTO_DOCS_SDK_URL;#sdk-extensible>`__" Chapter in the Yocto
|
||||
Project Application Development and the Extensible Software Development
|
||||
Kit (eSDK) manual. If you are going to use the Toaster container, see
|
||||
the "`Setting Up and Using
|
||||
Toaster <&YOCTO_DOCS_TOAST_URL;#toaster-manual-setup-and-use>`__"
|
||||
section in the Toaster User Manual.
|
||||
|
||||
.. _setting-up-to-use-wsl:
|
||||
|
||||
Setting Up to Use Windows Subsystem For Linux (WSLv2)
|
||||
-----------------------------------------------------
|
||||
|
||||
With `Windows Subsystem for Linux
|
||||
(WSLv2) <https://docs.microsoft.com/en-us/windows/wsl/wsl2-about>`__,
|
||||
you can create a Yocto Project development environment that allows you
|
||||
to build on Windows. You can set up a Linux distribution inside Windows
|
||||
in which you can develop using the Yocto Project.
|
||||
|
||||
Follow these general steps to prepare a Windows machine using WSLv2 as
|
||||
your Yocto Project build host:
|
||||
|
||||
1. *Make sure your Windows 10 machine is capable of running WSLv2:*
|
||||
WSLv2 is only available for Windows 10 builds > 18917. To check which
|
||||
build version you are running, you may open a command prompt on
|
||||
Windows and execute the command "ver". C:\Users\myuser> ver Microsoft
|
||||
Windows [Version 10.0.19041.153] If your build is capable of running
|
||||
WSLv2 you may continue, for more information on this subject or
|
||||
instructions on how to upgrade to WSLv2 visit `Windows 10
|
||||
WSLv2 <https://docs.microsoft.com/en-us/windows/wsl/wsl2-install>`__
|
||||
|
||||
2. *Install the Linux distribution of your choice inside Windows 10:*
|
||||
Once you know your version of Windows 10 supports WSLv2, you can
|
||||
install the distribution of your choice from the Microsoft Store.
|
||||
Open the Microsoft Store and search for Linux. While there are
|
||||
several Linux distributions available, the assumption is that your
|
||||
pick will be one of the distributions supported by the Yocto Project
|
||||
as stated on the instructions for using a native Linux host. After
|
||||
making your selection, simply click "Get" to download and install the
|
||||
distribution.
|
||||
|
||||
3. *Check your Linux distribution is using WSLv2:* Open a Windows
|
||||
PowerShell and run: C:\WINDOWS\system32> wsl -l -v NAME STATE VERSION
|
||||
\*Ubuntu Running 2 Note the version column which says the WSL version
|
||||
being used by your distribution, on compatible systems, this can be
|
||||
changed back at any point in time.
|
||||
|
||||
4. *Optionally Orient Yourself on WSL:* If you are unfamiliar with WSL,
|
||||
you can learn more here -
|
||||
` <https://docs.microsoft.com/en-us/windows/wsl/wsl2-about>`__.
|
||||
|
||||
5. *Launch your WSL Distibution:* From the Windows start menu simply
|
||||
launch your WSL distribution just like any other application.
|
||||
|
||||
6. *Optimize your WSLv2 storage often:* Due to the way storage is
|
||||
handled on WSLv2, the storage space used by the undelying Linux
|
||||
distribution is not reflected immedately, and since bitbake heavily
|
||||
uses storage, after several builds, you may be unaware you are
|
||||
running out of space. WSLv2 uses a VHDX file for storage, this issue
|
||||
can be easily avoided by manually optimizing this file often, this
|
||||
can be done in the following way:
|
||||
|
||||
1. *Find the location of your VHDX file:* First you need to find the
|
||||
distro app package directory, to achieve this open a Windows
|
||||
Powershell as Administrator and run: C:\WINDOWS\system32>
|
||||
Get-AppxPackage -Name "*Ubuntu*" \| Select PackageFamilyName
|
||||
PackageFamilyName -----------------
|
||||
CanonicalGroupLimited.UbuntuonWindows_79abcdefgh You should now
|
||||
replace the PackageFamilyName and your user on the following path
|
||||
to find your VHDX file:
|
||||
``C:\Users\user\AppData\Local\Packages\PackageFamilyName\LocalState\``
|
||||
For example: ls
|
||||
C:\Users\myuser\AppData\Local\Packages\CanonicalGroupLimited.UbuntuonWindows_79abcdefgh\LocalState\\
|
||||
Mode LastWriteTime Length Name -a---- 3/14/2020 9:52 PM
|
||||
57418973184 ext4.vhdx Your VHDX file path is:
|
||||
``C:\Users\myuser\AppData\Local\Packages\CanonicalGroupLimited.UbuntuonWindows_79abcdefgh\LocalState\ext4.vhdx``
|
||||
|
||||
2. *Optimize your VHDX file:* Open a Windows Powershell as
|
||||
Administrator to optimize your VHDX file, shutting down WSL first:
|
||||
C:\WINDOWS\system32> wsl --shutdown C:\WINDOWS\system32>
|
||||
optimize-vhd -Path
|
||||
C:\Users\myuser\AppData\Local\Packages\CanonicalGroupLimited.UbuntuonWindows_79abcdefgh\LocalState\ext4.vhdx
|
||||
-Mode full A progress bar should be shown while optimizing the
|
||||
VHDX file, and storage should now be reflected correctly on the
|
||||
Windows Explorer.
|
||||
|
||||
.. note::
|
||||
|
||||
The current implementation of WSLv2 does not have out-of-the-box
|
||||
access to external devices such as those connected through a USB
|
||||
port, but it automatically mounts your
|
||||
C:
|
||||
drive on
|
||||
/mnt/c/
|
||||
(and others), which you can use to share deploy artifacts to be later
|
||||
flashed on hardware through Windows, but your build directory should
|
||||
not reside inside this mountpoint.
|
||||
|
||||
Once you have WSLv2 set up, everything is in place to develop just as if
|
||||
you were running on a native Linux machine. If you are going to use the
|
||||
Extensible SDK container, see the "`Using the Extensible
|
||||
SDK <&YOCTO_DOCS_SDK_URL;#sdk-extensible>`__" Chapter in the Yocto
|
||||
Project Application Development and the Extensible Software Development
|
||||
Kit (eSDK) manual. If you are going to use the Toaster container, see
|
||||
the "`Setting Up and Using
|
||||
Toaster <&YOCTO_DOCS_TOAST_URL;#toaster-manual-setup-and-use>`__"
|
||||
section in the Toaster User Manual.
|
||||
|
||||
Locating Yocto Project Source Files
|
||||
===================================
|
||||
|
||||
This section shows you how to locate, fetch and configure the source
|
||||
files you'll need to work with the Yocto Project.
|
||||
|
||||
.. note::
|
||||
|
||||
- For concepts and introductory information about Git as it is used
|
||||
in the Yocto Project, see the "`Git <&YOCTO_DOCS_OM_URL;#git>`__"
|
||||
section in the Yocto Project Overview and Concepts Manual.
|
||||
|
||||
- For concepts on Yocto Project source repositories, see the "`Yocto
|
||||
Project Source
|
||||
Repositories <&YOCTO_DOCS_OM_URL;#yocto-project-repositories>`__"
|
||||
section in the Yocto Project Overview and Concepts Manual."
|
||||
|
||||
Accessing Source Repositories
|
||||
-----------------------------
|
||||
|
||||
Working from a copy of the upstream Yocto Project `Source
|
||||
Repositories <&YOCTO_DOCS_OM_URL;#source-repositories>`__ is the
|
||||
preferred method for obtaining and using a Yocto Project release. You
|
||||
can view the Yocto Project Source Repositories at
|
||||
` <&YOCTO_GIT_URL;>`__. In particular, you can find the ``poky``
|
||||
repository at ` <http://git.yoctoproject.org/cgit/cgit.cgi/poky/>`__.
|
||||
|
||||
Use the following procedure to locate the latest upstream copy of the
|
||||
``poky`` Git repository:
|
||||
|
||||
1. *Access Repositories:* Open a browser and go to
|
||||
` <&YOCTO_GIT_URL;>`__ to access the GUI-based interface into the
|
||||
Yocto Project source repositories.
|
||||
|
||||
2. *Select the Repository:* Click on the repository in which you are
|
||||
interested (e.g. ``poky``).
|
||||
|
||||
3. *Find the URL Used to Clone the Repository:* At the bottom of the
|
||||
page, note the URL used to
|
||||
`clone <&YOCTO_DOCS_OM_URL;#git-commands-clone>`__ that repository
|
||||
(e.g. ``YOCTO_GIT_URL/poky``).
|
||||
|
||||
.. note::
|
||||
|
||||
For information on cloning a repository, see the "
|
||||
Cloning the
|
||||
poky
|
||||
Repository
|
||||
" section.
|
||||
|
||||
Accessing Index of Releases
|
||||
---------------------------
|
||||
|
||||
Yocto Project maintains an Index of Releases area that contains related
|
||||
files that contribute to the Yocto Project. Rather than Git
|
||||
repositories, these files are tarballs that represent snapshots in time
|
||||
of a given component.
|
||||
|
||||
.. note::
|
||||
|
||||
The recommended method for accessing Yocto Project components is to
|
||||
use Git to clone the upstream repository and work from within that
|
||||
locally cloned repository. The procedure in this section exists
|
||||
should you desire a tarball snapshot of any given component.
|
||||
|
||||
Follow these steps to locate and download a particular tarball:
|
||||
|
||||
1. *Access the Index of Releases:* Open a browser and go to
|
||||
` <&YOCTO_DL_URL;/releases>`__ to access the Index of Releases. The
|
||||
list represents released components (e.g. ``bitbake``, ``sato``, and
|
||||
so on).
|
||||
|
||||
.. note::
|
||||
|
||||
The
|
||||
yocto
|
||||
directory contains the full array of released Poky tarballs. The
|
||||
poky
|
||||
directory in the Index of Releases was historically used for very
|
||||
early releases and exists now only for retroactive completeness.
|
||||
|
||||
2. *Select a Component:* Click on any released component in which you
|
||||
are interested (e.g. ``yocto``).
|
||||
|
||||
3. *Find the Tarball:* Drill down to find the associated tarball. For
|
||||
example, click on ``yocto-DISTRO`` to view files associated with the
|
||||
Yocto Project DISTRO release (e.g.
|
||||
``poky-DISTRO_NAME_NO_CAP-POKYVERSION.tar.bz2``, which is the
|
||||
released Poky tarball).
|
||||
|
||||
4. *Download the Tarball:* Click the tarball to download and save a
|
||||
snapshot of the given component.
|
||||
|
||||
Using the Downloads Page
|
||||
------------------------
|
||||
|
||||
The `Yocto Project Website <&YOCTO_HOME_URL;>`__ uses a "DOWNLOADS" page
|
||||
from which you can locate and download tarballs of any Yocto Project
|
||||
release. Rather than Git repositories, these files represent snapshot
|
||||
tarballs similar to the tarballs located in the Index of Releases
|
||||
described in the "`Accessing Index of
|
||||
Releases <#accessing-index-of-releases>`__" section.
|
||||
|
||||
.. note::
|
||||
|
||||
The recommended method for accessing Yocto Project components is to
|
||||
use Git to clone a repository and work from within that local
|
||||
repository. The procedure in this section exists should you desire a
|
||||
tarball snapshot of any given component.
|
||||
|
||||
1. *Go to the Yocto Project Website:* Open The `Yocto Project
|
||||
Website <&YOCTO_HOME_URL;>`__ in your browser.
|
||||
|
||||
2. *Get to the Downloads Area:* Select the "DOWNLOADS" item from the
|
||||
pull-down "SOFTWARE" tab menu near the top of the page.
|
||||
|
||||
3. *Select a Yocto Project Release:* Use the menu next to "RELEASE" to
|
||||
display and choose a recent or past supported Yocto Project release
|
||||
(e.g. DISTRO_NAME_NO_CAP, DISTRO_NAME_NO_CAP_MINUS_ONE, and so
|
||||
forth).
|
||||
|
||||
.. note::
|
||||
|
||||
For a "map" of Yocto Project releases to version numbers, see the
|
||||
Releases
|
||||
wiki page.
|
||||
|
||||
You can use the "RELEASE ARCHIVE" link to reveal a menu of all Yocto
|
||||
Project releases.
|
||||
|
||||
4. *Download Tools or Board Support Packages (BSPs):* From the
|
||||
"DOWNLOADS" page, you can download tools or BSPs as well. Just scroll
|
||||
down the page and look for what you need.
|
||||
|
||||
Accessing Nightly Builds
|
||||
------------------------
|
||||
|
||||
Yocto Project maintains an area for nightly builds that contains tarball
|
||||
releases at ` <&YOCTO_AB_NIGHTLY_URL;>`__. These builds include Yocto
|
||||
Project releases ("poky"), toolchains, and builds for supported
|
||||
machines.
|
||||
|
||||
Should you ever want to access a nightly build of a particular Yocto
|
||||
Project component, use the following procedure:
|
||||
|
||||
1. *Locate the Index of Nightly Builds:* Open a browser and go to
|
||||
` <&YOCTO_AB_NIGHTLY_URL;>`__ to access the Nightly Builds.
|
||||
|
||||
2. *Select a Date:* Click on the date in which you are interested. If
|
||||
you want the latest builds, use "CURRENT".
|
||||
|
||||
3. *Select a Build:* Choose the area in which you are interested. For
|
||||
example, if you are looking for the most recent toolchains, select
|
||||
the "toolchain" link.
|
||||
|
||||
4. *Find the Tarball:* Drill down to find the associated tarball.
|
||||
|
||||
5. *Download the Tarball:* Click the tarball to download and save a
|
||||
snapshot of the given component.
|
||||
|
||||
Cloning and Checking Out Branches
|
||||
=================================
|
||||
|
||||
To use the Yocto Project for development, you need a release locally
|
||||
installed on your development system. This locally installed set of
|
||||
files is referred to as the `Source
|
||||
Directory <&YOCTO_DOCS_REF_URL;#source-directory>`__ in the Yocto
|
||||
Project documentation.
|
||||
|
||||
The preferred method of creating your Source Directory is by using
|
||||
`Git <&YOCTO_DOCS_OM_URL;#git>`__ to clone a local copy of the upstream
|
||||
``poky`` repository. Working from a cloned copy of the upstream
|
||||
repository allows you to contribute back into the Yocto Project or to
|
||||
simply work with the latest software on a development branch. Because
|
||||
Git maintains and creates an upstream repository with a complete history
|
||||
of changes and you are working with a local clone of that repository,
|
||||
you have access to all the Yocto Project development branches and tag
|
||||
names used in the upstream repository.
|
||||
|
||||
Cloning the ``poky`` Repository
|
||||
-------------------------------
|
||||
|
||||
Follow these steps to create a local version of the upstream
|
||||
```poky`` <&YOCTO_DOCS_REF_URL;#poky>`__ Git repository.
|
||||
|
||||
1. *Set Your Directory:* Change your working directory to where you want
|
||||
to create your local copy of ``poky``.
|
||||
|
||||
2. *Clone the Repository:* The following example command clones the
|
||||
``poky`` repository and uses the default name "poky" for your local
|
||||
repository: $ git clone git://git.yoctoproject.org/poky Cloning into
|
||||
'poky'... remote: Counting objects: 432160, done. remote: Compressing
|
||||
objects: 100% (102056/102056), done. remote: Total 432160 (delta
|
||||
323116), reused 432037 (delta 323000) Receiving objects: 100%
|
||||
(432160/432160), 153.81 MiB \| 8.54 MiB/s, done. Resolving deltas:
|
||||
100% (323116/323116), done. Checking connectivity... done. Unless you
|
||||
specify a specific development branch or tag name, Git clones the
|
||||
"master" branch, which results in a snapshot of the latest
|
||||
development changes for "master". For information on how to check out
|
||||
a specific development branch or on how to check out a local branch
|
||||
based on a tag name, see the "`Checking Out By Branch in
|
||||
Poky <#checking-out-by-branch-in-poky>`__" and `Checking Out By Tag
|
||||
in Poky <#checkout-out-by-tag-in-poky>`__" sections, respectively.
|
||||
|
||||
Once the local repository is created, you can change to that
|
||||
directory and check its status. Here, the single "master" branch
|
||||
exists on your system and by default, it is checked out: $ cd ~/poky
|
||||
$ git status On branch master Your branch is up-to-date with
|
||||
'origin/master'. nothing to commit, working directory clean $ git
|
||||
branch \* master Your local repository of poky is identical to the
|
||||
upstream poky repository at the time from which it was cloned. As you
|
||||
work with the local branch, you can periodically use the
|
||||
``git pull DASHDASHrebase`` command to be sure you are up-to-date
|
||||
with the upstream branch.
|
||||
|
||||
Checking Out by Branch in Poky
|
||||
------------------------------
|
||||
|
||||
When you clone the upstream poky repository, you have access to all its
|
||||
development branches. Each development branch in a repository is unique
|
||||
as it forks off the "master" branch. To see and use the files of a
|
||||
particular development branch locally, you need to know the branch name
|
||||
and then specifically check out that development branch.
|
||||
|
||||
.. note::
|
||||
|
||||
Checking out an active development branch by branch name gives you a
|
||||
snapshot of that particular branch at the time you check it out.
|
||||
Further development on top of the branch that occurs after check it
|
||||
out can occur.
|
||||
|
||||
1. *Switch to the Poky Directory:* If you have a local poky Git
|
||||
repository, switch to that directory. If you do not have the local
|
||||
copy of poky, see the "`Cloning the ``poky``
|
||||
Repository <#cloning-the-poky-repository>`__" section.
|
||||
|
||||
2. *Determine Existing Branch Names:* $ git branch -a \* master
|
||||
remotes/origin/1.1_M1 remotes/origin/1.1_M2 remotes/origin/1.1_M3
|
||||
remotes/origin/1.1_M4 remotes/origin/1.2_M1 remotes/origin/1.2_M2
|
||||
remotes/origin/1.2_M3 . . . remotes/origin/thud
|
||||
remotes/origin/thud-next remotes/origin/warrior
|
||||
remotes/origin/warrior-next remotes/origin/zeus
|
||||
remotes/origin/zeus-next ... and so on ...
|
||||
|
||||
3. *Check out the Branch:* Check out the development branch in which you
|
||||
want to work. For example, to access the files for the Yocto Project
|
||||
DISTRO Release (DISTRO_NAME), use the following command: $ git
|
||||
checkout -b DISTRO_NAME_NO_CAP origin/DISTRO_NAME_NO_CAP Branch
|
||||
DISTRO_NAME_NO_CAP set up to track remote branch DISTRO_NAME_NO_CAP
|
||||
from origin. Switched to a new branch 'DISTRO_NAME_NO_CAP' The
|
||||
previous command checks out the "DISTRO_NAME_NO_CAP" development
|
||||
branch and reports that the branch is tracking the upstream
|
||||
"origin/DISTRO_NAME_NO_CAP" branch.
|
||||
|
||||
The following command displays the branches that are now part of your
|
||||
local poky repository. The asterisk character indicates the branch
|
||||
that is currently checked out for work: $ git branch master \*
|
||||
DISTRO_NAME_NO_CAP
|
||||
|
||||
.. _checkout-out-by-tag-in-poky:
|
||||
|
||||
Checking Out by Tag in Poky
|
||||
---------------------------
|
||||
|
||||
Similar to branches, the upstream repository uses tags to mark specific
|
||||
commits associated with significant points in a development branch (i.e.
|
||||
a release point or stage of a release). You might want to set up a local
|
||||
branch based on one of those points in the repository. The process is
|
||||
similar to checking out by branch name except you use tag names.
|
||||
|
||||
.. note::
|
||||
|
||||
Checking out a branch based on a tag gives you a stable set of files
|
||||
not affected by development on the branch above the tag.
|
||||
|
||||
1. *Switch to the Poky Directory:* If you have a local poky Git
|
||||
repository, switch to that directory. If you do not have the local
|
||||
copy of poky, see the "`Cloning the ``poky``
|
||||
Repository <#cloning-the-poky-repository>`__" section.
|
||||
|
||||
2. *Fetch the Tag Names:* To checkout the branch based on a tag name,
|
||||
you need to fetch the upstream tags into your local repository: $ git
|
||||
fetch --tags $
|
||||
|
||||
3. *List the Tag Names:* You can list the tag names now: $ git tag
|
||||
1.1_M1.final 1.1_M1.rc1 1.1_M1.rc2 1.1_M2.final 1.1_M2.rc1 . . .
|
||||
yocto-2.5 yocto-2.5.1 yocto-2.5.2 yocto-2.5.3 yocto-2.6 yocto-2.6.1
|
||||
yocto-2.6.2 yocto-2.7 yocto_1.5_M5.rc8
|
||||
|
||||
4. *Check out the Branch:* $ git checkout tags/DISTRO_REL_TAG -b
|
||||
my_yocto_DISTRO Switched to a new branch 'my_yocto_DISTRO' $ git
|
||||
branch master \* my_yocto_DISTRO The previous command creates and
|
||||
checks out a local branch named "my_yocto_DISTRO", which is based on
|
||||
the commit in the upstream poky repository that has the same tag. In
|
||||
this example, the files you have available locally as a result of the
|
||||
``checkout`` command are a snapshot of the "DISTRO_NAME_NO_CAP"
|
||||
development branch at the point where Yocto Project DISTRO was
|
||||
released.
|
||||
@@ -0,0 +1,12 @@
|
||||
======================================
|
||||
Yocto Project Development Tasks Manual
|
||||
======================================
|
||||
|
||||
.. toctree::
|
||||
:caption: Table of Contents
|
||||
:numbered:
|
||||
|
||||
dev-manual-intro
|
||||
dev-manual-start
|
||||
dev-manual-common-tasks
|
||||
dev-manual-qemu
|
||||
Reference in New Issue
Block a user