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documentation: Added the memory-resident BitBake feature

The main changes are captured in a new section devoted to the
oe-init-build-env-memres script within the ref-structure.xml
file and in the variables.xml file in a BBSERVER variable entry
in the glossary.

All other changes were necessary to integrate the new functionality
into areas where running the setup script are discussed.  Before
this feature, there was a single setup script (oe-init-build-env).
Consequently, wordings and such were designed exclusively for this
single method.  With the introduction of a second possible method
to initialize the build environment, tweaks to many sections were
needed.  Beside the wording tweaks, appropriate cross-referencing
was also needed.

All these changes cover the integration of the new feature.

Reported-by: Richard Purdie <richard.purdie@linuxfoundation.org>
(From yocto-docs rev: c55c9a53c9b4cd1e06e6e81e32d56f9bbf5fe98c)

Signed-off-by: Scott Rifenbark <scott.m.rifenbark@intel.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
Scott Rifenbark
2013-09-10 12:13:25 -07:00
committed by Richard Purdie
parent cc2626727c
commit a266619317
11 changed files with 168 additions and 25 deletions
+4 -2
View File
@@ -682,9 +682,11 @@
<para>
Yes - you can easily do this.
When you use BitBake to build an image, all the build output
goes into the directory created when you source the
goes into the directory created when you run the
build environment setup script (i.e.
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>
setup script.
or
<link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>).
By default, this <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>
is named <filename>build</filename> but can be named
anything you want.