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mirror of https://git.yoctoproject.org/poky synced 2026-05-08 17:19:20 +00:00

sphinx-lint: unbalanced inline literal markup

Fix as many instances of unbalanced-inline-literals-delimiters as reported by
'make sphinx-lint' as possible. Sphinx and/or its linter seem to get tripped
up randomly when references contain links to heading which contain literals
enclosed in double-back-tics, and not all of them can be "fixed" to pass both
building and linting.

(From yocto-docs rev: 0ba5429953dfa0cdc983ed13ddd06351116031c7)

Signed-off-by: Trevor Woerner <twoerner@gmail.com>
Signed-off-by: Antonin Godard <antonin.godard@bootlin.com>
Signed-off-by: Steve Sakoman <steve@sakoman.com>
This commit is contained in:
Trevor Woerner
2025-05-23 21:10:32 -04:00
committed by Steve Sakoman
parent 3d3c34d4c4
commit a2f2212436
15 changed files with 28 additions and 28 deletions
+2 -2
View File
@@ -81,7 +81,7 @@ directory of that Layer. This directory is what you add to the
``conf/bblayers.conf`` file found in your
:term:`Build Directory`, which is
established after you run the OpenEmbedded build environment setup
script (i.e. :ref:`ref-manual/structure:\`\`oe-init-build-env\`\``).
script (i.e. :ref:`ref-manual/structure:``oe-init-build-env```).
Adding the root directory allows the :term:`OpenEmbedded Build System`
to recognize the BSP
layer and from it build an image. Here is an example::
@@ -229,7 +229,7 @@ section.
#. *Initialize the Build Environment:* While in the root directory of
the Source Directory (i.e. ``poky``), run the
:ref:`ref-manual/structure:\`\`oe-init-build-env\`\`` environment
:ref:`ref-manual/structure:``oe-init-build-env``` environment
setup script to define the OpenEmbedded build environment on your
build host. ::