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go: log build id computations
go writes build-specific ids into binaries it produces and has a custom system for calculating them from file hashes, environment variables and other inputs (not that dissimilar to sstate cache, actually). This can go wrong :) in various ways (for purposes of reproducibility in particular), so this enables useful logs to see what happens and why. (From OE-Core rev: a587be1d18fc55fe57d1aa5aa7c9e26af887109e) Signed-off-by: Alexander Kanavin <alex@linutronix.de> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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Richard Purdie
parent
7d0dd2d26b
commit
a44ba6ae65
@@ -2,6 +2,8 @@ inherit goarch
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GO_PARALLEL_BUILD ?= "${@oe.utils.parallel_make_argument(d, '-p %d')}"
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export GODEBUG = "gocachehash=1"
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GOROOT:class-native = "${STAGING_LIBDIR_NATIVE}/go"
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GOROOT:class-nativesdk = "${STAGING_DIR_TARGET}${libdir}/go"
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GOROOT = "${STAGING_LIBDIR}/go"
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