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manuals: use references to the "Build Directory" term
Replace instances of "Build Directory" and "build directory" (when applicable) by :term:`Build Directory` as already done in most places. Doing this, fix the indentation of the paragraphs with this term. (From yocto-docs rev: dce50679242d39f133e0cde5c8483b5e69f3eb54) Signed-off-by: Michael Opdenacker <michael.opdenacker@bootlin.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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Richard Purdie
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@@ -260,9 +260,9 @@ system and gives an overview of their function and contents.
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https://docs.microsoft.com/en-us/azure/storage/common/storage-sas-overview
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:term:`B`
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The directory within the :term:`Build Directory` in
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which the OpenEmbedded build system places generated objects during a
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recipe's build process. By default, this directory is the same as the
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The directory within the :term:`Build Directory` in which the
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OpenEmbedded build system places generated objects during a recipe's
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build process. By default, this directory is the same as the
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:term:`S` directory, which is defined as::
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S = "${WORKDIR}/${BP}"
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@@ -903,12 +903,11 @@ system and gives an overview of their function and contents.
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The default value is an empty string ("").
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:term:`BUILDDIR`
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Points to the location of the :term:`Build Directory`.
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You can define this directory indirectly through the
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:ref:`structure-core-script` script by passing in a Build
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Directory path when you run the script. If you run the script and do
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not provide a Build Directory path, the :term:`BUILDDIR` defaults to
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``build`` in the current directory.
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Points to the location of the :term:`Build Directory`. You can define
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this directory indirectly through the :ref:`structure-core-script` script
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by passing in a :term:`Build Directory` path when you run the script. If
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you run the script and do not provide a :term:`Build Directory` path, the
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:term:`BUILDDIR` defaults to ``build`` in the current directory.
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:term:`BUILDHISTORY_COMMIT`
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When inheriting the :ref:`buildhistory <ref-classes-buildhistory>`
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@@ -1712,8 +1711,7 @@ system and gives an overview of their function and contents.
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Points to the general area that the OpenEmbedded build system uses to
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place images, packages, SDKs, and other output files that are ready
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to be used outside of the build system. By default, this directory
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resides within the :term:`Build Directory` as
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``${TMPDIR}/deploy``.
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resides within the :term:`Build Directory` as ``${TMPDIR}/deploy``.
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For more information on the structure of the Build Directory, see
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":ref:`ref-manual/structure:the build directory --- \`\`build/\`\``" section.
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@@ -1759,7 +1757,7 @@ system and gives an overview of their function and contents.
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with the contents of :term:`IMGDEPLOYDIR` by the :ref:`image
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<ref-classes-image>` class.
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For more information on the structure of the Build Directory, see
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For more information on the structure of the :term:`Build Directory`, see
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":ref:`ref-manual/structure:the build directory --- \`\`build/\`\``" section.
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For more detail on the contents of the ``deploy`` directory, see the
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":ref:`overview-manual/concepts:images`" and
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@@ -2042,8 +2040,7 @@ system and gives an overview of their function and contents.
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You can set this directory by defining the :term:`DL_DIR` variable in the
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``conf/local.conf`` file. This directory is self-maintaining and you
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should not have to touch it. By default, the directory is
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``downloads`` in the :term:`Build Directory`.
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::
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``downloads`` in the :term:`Build Directory`::
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#DL_DIR ?= "${TOPDIR}/downloads"
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@@ -2264,8 +2261,8 @@ system and gives an overview of their function and contents.
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class, this variable points to the directory in which the recipe's
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source code is built, which is outside of the OpenEmbedded build
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system. When set, this variable sets the :term:`B` variable,
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which is what the OpenEmbedded build system uses to locate the Build
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Directory.
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which is what the OpenEmbedded build system uses to locate the
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:term:`Build Directory`.
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See the ":ref:`ref-classes-externalsrc`" section for details. You
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can also find information on how to use this variable in the
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@@ -2285,9 +2282,8 @@ system and gives an overview of their function and contents.
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more than one feature, separate them with a space.
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Typically, you configure this variable in your ``local.conf`` file,
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which is found in the :term:`Build Directory`.
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Although you can use this variable from within a recipe, best
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practices dictate that you do not.
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which is found in the :term:`Build Directory`. Although you can use this
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variable from within a recipe, best practices dictate that you do not.
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.. note::
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@@ -2684,10 +2680,9 @@ system and gives an overview of their function and contents.
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You define the :term:`FILESYSTEM_PERMS_TABLES` variable in the
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``conf/local.conf`` file, which is found in the :term:`Build Directory`,
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to point to your custom
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``fs-perms.txt``. You can specify more than a single file permissions
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setting table. The paths you specify to these files must be defined
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within the :term:`BBPATH` variable.
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to point to your custom ``fs-perms.txt``. You can specify more than a
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single file permissions setting table. The paths you specify to these
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files must be defined within the :term:`BBPATH` variable.
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For guidance on how to create your own file permissions settings
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table file, examine the existing ``fs-perms.txt``.
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@@ -6747,7 +6742,7 @@ system and gives an overview of their function and contents.
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to find the unpacked source.
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As an example, assume a :term:`Source Directory`
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top-level folder named ``poky`` and a default Build Directory at
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top-level folder named ``poky`` and a default :term:`Build Directory` at
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``poky/build``. In this case, the work directory the build system
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uses to keep the unpacked recipe for ``db`` is the following::
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@@ -6792,7 +6787,7 @@ system and gives an overview of their function and contents.
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:term:`SDK_CUSTOM_TEMPLATECONF`
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When building the extensible SDK, if :term:`SDK_CUSTOM_TEMPLATECONF` is set to
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"1" and a ``conf/templateconf.cfg`` file exists in the build directory
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"1" and a ``conf/templateconf.cfg`` file exists in the :term:`Build Directory`
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(:term:`TOPDIR`) then this will be copied into the SDK.
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:term:`SDK_DEPLOY`
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@@ -7195,8 +7190,7 @@ system and gives an overview of their function and contents.
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To enable file removal, set the variable to "1" in your
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``conf/local.conf`` configuration file in your:
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:term:`Build Directory`.
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::
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:term:`Build Directory`::
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SKIP_FILEDEPS = "1"
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@@ -8126,12 +8120,11 @@ system and gives an overview of their function and contents.
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You can select "glibc", "musl", "newlib", or "baremetal".
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:term:`TCLIBCAPPEND`
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Specifies a suffix to be appended onto the
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:term:`TMPDIR` value. The suffix identifies the
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``libc`` variant for building. When you are building for multiple
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variants with the same :term:`Build Directory`, this
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mechanism ensures that output for different ``libc`` variants is kept
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separate to avoid potential conflicts.
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Specifies a suffix to be appended onto the :term:`TMPDIR` value. The
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suffix identifies the ``libc`` variant for building. When you are
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building for multiple variants with the same :term:`Build Directory`,
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this mechanism ensures that output for different ``libc`` variants is
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kept separate to avoid potential conflicts.
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In the ``defaultsetup.conf`` file, the default value of
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:term:`TCLIBCAPPEND` is "-${TCLIBC}". However, distros such as poky,
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@@ -8419,7 +8412,7 @@ system and gives an overview of their function and contents.
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#TMPDIR = "${TOPDIR}/tmp"
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An example use for this scenario is to set :term:`TMPDIR` to a local disk,
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which does not use NFS, while having the Build Directory use NFS.
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which does not use NFS, while having the :term:`Build Directory` use NFS.
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The filesystem used by :term:`TMPDIR` must have standard filesystem
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semantics (i.e. mixed-case files are unique, POSIX file locking, and
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@@ -9105,7 +9098,7 @@ system and gives an overview of their function and contents.
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- :term:`PR`: The recipe revision
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As an example, assume a Source Directory top-level folder name
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``poky``, a default Build Directory at ``poky/build``, and a
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``poky``, a default :term:`Build Directory` at ``poky/build``, and a
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``qemux86-poky-linux`` machine target system. Furthermore, suppose
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your recipe is named ``foo_1.3.0-r0.bb``. In this case, the work
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directory the build system uses to build the package would be as
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