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qemu: Fix reversed BGR values on ARM Versatile emulation
[YOCTO #1469] (From OE-Core rev: d06781eab16881d2206a3306c66a0c4c1e178dde) Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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@@ -0,0 +1,30 @@
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After kernel commit:
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http://git.yoctoproject.org/cgit/cgit.cgi/linux-yocto-3.0/commit/?h=meta&id=9728c1b6a724daefc413b44e10253cdbb5e06d08
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It appears that the emulated colours in qemu are incorrect and that
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the red and blue channels are reversed. This patch reverses that logic
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so the colours are correctly displayed on the versatile platform which
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doesn't support the BGR bit.
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RP 16/9/2011
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Upstream-status: Pending
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Index: qemu-0.14.0/hw/pl110.c
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===================================================================
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--- qemu-0.14.0.orig/hw/pl110.c 2011-09-16 14:45:34.228668514 +0100
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+++ qemu-0.14.0/hw/pl110.c 2011-09-16 15:17:22.458671206 +0100
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@@ -141,7 +141,11 @@
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fprintf(stderr, "pl110: Bad color depth\n");
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exit(1);
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}
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- if (s->cr & PL110_CR_BGR)
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+
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+ if (s->versatile && s->bpp == BPP_16)
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+ /* Code assumes BPP_16 == 565 and BGR is never set on the versatile in 565 mode */
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+ bpp_offset = 0;
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+ else if (s->cr & PL110_CR_BGR)
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bpp_offset = 0;
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else
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bpp_offset = 18;
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@@ -3,7 +3,7 @@ require qemu.inc
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LIC_FILES_CHKSUM = "file://COPYING;md5=441c28d2cf86e15a37fa47e15a72fbac \
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LIC_FILES_CHKSUM = "file://COPYING;md5=441c28d2cf86e15a37fa47e15a72fbac \
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file://COPYING.LIB;endline=24;md5=c04def7ae38850e7d3ef548588159913"
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file://COPYING.LIB;endline=24;md5=c04def7ae38850e7d3ef548588159913"
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PR = "r2"
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PR = "r3"
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FILESPATH = "${FILE_DIRNAME}/qemu-${PV}"
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FILESPATH = "${FILE_DIRNAME}/qemu-${PV}"
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FILESDIR = "${WORKDIR}"
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FILESDIR = "${WORKDIR}"
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@@ -19,6 +19,7 @@ SRC_URI = "\
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file://spice-qxl-locking-fix-for-qemu-kvm.patch \
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file://spice-qxl-locking-fix-for-qemu-kvm.patch \
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file://Detect-and-use-GCC-atomic-builtins-for-locking.patch \
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file://Detect-and-use-GCC-atomic-builtins-for-locking.patch \
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file://larger_default_ram_size.patch \
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file://larger_default_ram_size.patch \
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file://arm-bgr.patch \
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"
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"
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# Only use the GL passthrough patches for native/nativesdk versions
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# Only use the GL passthrough patches for native/nativesdk versions
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