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ref-manual: Edits to the SDKMACHINE variable.

(From yocto-docs rev: 49192e94a6e3f6cc86f99801de4d62ffdd8e035e)

Signed-off-by: Scott Rifenbark <scott.m.rifenbark@intel.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
Scott Rifenbark
2014-05-29 11:56:54 +03:00
committed by Richard Purdie
parent 9cb506b514
commit bcd59abbeb
+8 -25
View File
@@ -6954,31 +6954,14 @@ recipes-graphics/xorg-font/font-alias_1.0.3.bb:PR = "${INC_PR}.3"
<glossentry id='var-SDKMACHINE'><glossterm>SDKMACHINE</glossterm> <glossentry id='var-SDKMACHINE'><glossterm>SDKMACHINE</glossterm>
<glossdef> <glossdef>
<para> <para>
The architecture of the machine that runs Application The machine for which the Application Development Toolkit
Development Toolkit (ADT) items. (ADT) or SDK is built.
In other words, packages are built so that they will run In other words, the SDK or ADT is built such that it
on the target you specify with the argument. runs on the target you specify with the
This implies that you can build out ADT/SDK items that <filename>SDKMACHINE</filename> value.
run on an architecture other than that of your build host. The value points to a corresponding
For example, you can use an x86_64-based build host to <filename>.conf</filename> file under
create packages that will run on an i686-based <filename>conf/machine-sdk/</filename>.
SDK Machine.
</para>
<para>
You can use "i686" and "x86_64" as possible values for this
variable.
The variable defaults to "i686" and is set in the
<filename>local.conf</filename> file in the
<ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>.
<literallayout class='monospaced'>
SDKMACHINE ?= "i686"
</literallayout>
<note>
You cannot set the <filename>SDKMACHINE</filename>
variable in your distribution configuration file.
If you do, the configuration will not take affect.
</note>
</para> </para>
</glossdef> </glossdef>
</glossentry> </glossentry>