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mirror of https://git.yoctoproject.org/poky synced 2026-06-01 00:59:48 +00:00

manuals: code insertion simplification over two lines

This simplifies paragraphs ending with a colon and followed
by code insertion.

Automatically substituted through the command:
sed -i -z "s/:\n\s*::/::/g" file.rst

This generates identical HTML output.

(From yocto-docs rev: 28e2192a7c12d64b68061138a9f6c796453eebb1)

Signed-off-by: Michael Opdenacker <michael.opdenacker@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
Michael Opdenacker
2021-04-16 18:27:05 +02:00
committed by Richard Purdie
parent 773536c333
commit c3c6de2187
38 changed files with 974 additions and 1949 deletions
+6 -12
View File
@@ -153,8 +153,7 @@ When you run this script, your Yocto Project environment is set up, a
:term:`Build Directory` is created, your working
directory becomes the Build Directory, and you are presented with some
simple suggestions as to what to do next, including a list of some
possible targets to build. Here is an example:
::
possible targets to build. Here is an example::
$ source oe-init-build-env
@@ -185,8 +184,7 @@ creates the ``build/`` directory in your current working directory. If
you provide a Build Directory argument when you ``source`` the script,
you direct the OpenEmbedded build system to create a Build Directory of
your choice. For example, the following command creates a Build
Directory named ``mybuilds/`` that is outside of the :term:`Source Directory`:
::
Directory named ``mybuilds/`` that is outside of the :term:`Source Directory`::
$ source oe-init-build-env ~/mybuilds
@@ -269,8 +267,7 @@ and to ``meta/conf/`` when you are building from the OpenEmbedded-Core
environment. Because the script variable points to the source of the
``local.conf.sample`` file, this implies that you can configure your
build environment from any layer by setting the variable in the
top-level build environment setup script as follows:
::
top-level build environment setup script as follows::
TEMPLATECONF=your_layer/conf
@@ -309,8 +306,7 @@ Project development environment, and to ``meta/conf/`` when you are
building from the OpenEmbedded-Core environment. Because the script
variable points to the source of the ``bblayers.conf.sample`` file, this
implies that you can base your build from any layer by setting the
variable in the top-level build environment setup script as follows:
::
variable in the top-level build environment setup script as follows::
TEMPLATECONF=your_layer/conf
@@ -463,8 +459,7 @@ image again.
If you do accidentally delete files here, you will need to force them to
be re-created. In order to do that, you will need to know the target
that produced them. For example, these commands rebuild and re-create
the kernel files:
::
the kernel files::
$ bitbake -c clean virtual/kernel
$ bitbake virtual/kernel
@@ -535,8 +530,7 @@ recipe-specific :term:`WORKDIR` directories. Thus, the
This directory holds information that BitBake uses for accounting
purposes to track what tasks have run and when they have run. The
directory is sub-divided by architecture, package name, and version.
Following is an example:
::
Following is an example::
stamps/all-poky-linux/distcc-config/1.0-r0.do_build-2fdd....2do