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Update vendored deps, including AWS SDK, openpgp, ftp, ...
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@@ -4,11 +4,11 @@
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// requests to Amazon GameLift.
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//
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// Amazon GameLift is a managed service for developers who need a scalable,
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// dedicated server solution for their multiplayer games. Amazon GameLift provides
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// tools for the following tasks: (1) acquire computing resources and deploy
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// game servers, (2) scale game server capacity to meet player demand, (3) host
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// game sessions and manage player access, and (4) track in-depth metrics on
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// player usage and server performance.
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// dedicated server solution for their multiplayer games. Use Amazon GameLift
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// for these tasks: (1) set up computing resources and deploy your game servers,
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// (2) run game sessions and get players into games, (3) automatically scale
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// your resources to meet player demand and manage costs, and (4) track in-depth
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// metrics on game server performance and player usage.
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//
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// The Amazon GameLift service API includes two important function sets:
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//
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@@ -43,13 +43,13 @@
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// a subset of key API actions, which can be called from either the AWS CLI
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// or programmatically. See Testing an Integration (http://docs.aws.amazon.com/gamelift/latest/developerguide/integration-testing-local.html).
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//
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// MORE RESOURCES
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// Learn more
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//
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// * Amazon GameLift Developer Guide (http://docs.aws.amazon.com/gamelift/latest/developerguide/)
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// -- Learn more about Amazon GameLift features and how to use them.
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// * Developer Guide (http://docs.aws.amazon.com/gamelift/latest/developerguide/)
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// -- Read about Amazon GameLift features and how to use them.
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//
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// * Lumberyard and Amazon GameLift Tutorials (https://gamedev.amazon.com/forums/tutorials)
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// -- Get started fast with walkthroughs and sample projects.
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// * Tutorials (https://gamedev.amazon.com/forums/tutorials) -- Get started
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// fast with walkthroughs and sample projects.
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//
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// * GameDev Blog (http://aws.amazon.com/blogs/gamedev/) -- Stay up to date
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// with new features and techniques.
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@@ -57,9 +57,10 @@
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// * GameDev Forums (https://gamedev.amazon.com/forums/spaces/123/gamelift-discussion.html)
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// -- Connect with the GameDev community.
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//
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// * Amazon GameLift Document History (http://docs.aws.amazon.com/gamelift/latest/developerguide/doc-history.html)
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// -- See changes to the Amazon GameLift service, SDKs, and documentation,
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// as well as links to release notes.
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// * Release notes (http://aws.amazon.com/releasenotes/Amazon-GameLift/)
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// and document history (http://docs.aws.amazon.com/gamelift/latest/developerguide/doc-history.html)
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// -- Stay current with updates to the Amazon GameLift service, SDKs, and
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// documentation.
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//
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// API SUMMARY
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//
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@@ -93,11 +94,14 @@
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// CreateGameSession -- Start a new game session on a specific fleet. Available
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// in Amazon GameLift Local.
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//
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// * Start new game sessions with FlexMatch matchmaking
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// * Match players to game sessions with FlexMatch matchmaking
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//
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// StartMatchmaking -- Request matchmaking for one players or a group who want
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// to play together.
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//
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// StartMatchBackfill - Request additional player matches to fill empty slots
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// in an existing game session.
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//
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// DescribeMatchmaking -- Get details on a matchmaking request, including status.
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//
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// AcceptMatch -- Register that a player accepts a proposed match, for matches
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@@ -141,8 +145,8 @@
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// * Manage game builds
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//
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// CreateBuild -- Create a new build using files stored in an Amazon S3 bucket.
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// (Update uploading permissions with RequestUploadCredentials.) To create
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// a build and upload files from a local path, use the AWS CLI command upload-build.
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// To create a build and upload files from a local path, use the AWS CLI
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// command upload-build.
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//
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// ListBuilds -- Get a list of all builds uploaded to a Amazon GameLift region.
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//
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@@ -288,7 +292,7 @@
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//
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// Using the Client
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//
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// To Amazon GameLift with the SDK use the New function to create
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// To contact Amazon GameLift with the SDK use the New function to create
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// a new service client. With that client you can make API requests to the service.
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// These clients are safe to use concurrently.
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//
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+4
@@ -264,6 +264,10 @@ type GameLiftAPI interface {
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StartGameSessionPlacementWithContext(aws.Context, *gamelift.StartGameSessionPlacementInput, ...request.Option) (*gamelift.StartGameSessionPlacementOutput, error)
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StartGameSessionPlacementRequest(*gamelift.StartGameSessionPlacementInput) (*request.Request, *gamelift.StartGameSessionPlacementOutput)
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StartMatchBackfill(*gamelift.StartMatchBackfillInput) (*gamelift.StartMatchBackfillOutput, error)
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StartMatchBackfillWithContext(aws.Context, *gamelift.StartMatchBackfillInput, ...request.Option) (*gamelift.StartMatchBackfillOutput, error)
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StartMatchBackfillRequest(*gamelift.StartMatchBackfillInput) (*request.Request, *gamelift.StartMatchBackfillOutput)
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StartMatchmaking(*gamelift.StartMatchmakingInput) (*gamelift.StartMatchmakingOutput, error)
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StartMatchmakingWithContext(aws.Context, *gamelift.StartMatchmakingInput, ...request.Option) (*gamelift.StartMatchmakingOutput, error)
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StartMatchmakingRequest(*gamelift.StartMatchmakingInput) (*request.Request, *gamelift.StartMatchmakingOutput)
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