// Copyright (c) 2010, Andrei Vieru. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package lzma type rangeBitTreeCoder struct { models []uint16 // length(models) is at most 1<<8 numBitLevels uint32 // min 2; max 8 } func newRangeBitTreeCoder(numBitLevels uint32) *rangeBitTreeCoder { return &rangeBitTreeCoder{ numBitLevels: numBitLevels, models: initBitModels(1 << numBitLevels), } } func (rc *rangeBitTreeCoder) decode(rd *rangeDecoder) (res uint32) { res = 1 for bitIndex := rc.numBitLevels; bitIndex != 0; bitIndex-- { bit := rd.decodeBit(rc.models, res) res = res<<1 + bit } res -= 1 << rc.numBitLevels return } func (rc *rangeBitTreeCoder) reverseDecode(rd *rangeDecoder) (res uint32) { index := uint32(1) res = 0 for bitIndex := uint32(0); bitIndex < rc.numBitLevels; bitIndex++ { bit := rd.decodeBit(rc.models, index) index <<= 1 index += bit res |= bit << bitIndex } return } func reverseDecodeIndex(rd *rangeDecoder, models []uint16, startIndex, numBitModels uint32) (res uint32) { index := uint32(1) res = 0 for bitIndex := uint32(0); bitIndex < numBitModels; bitIndex++ { bit := rd.decodeBit(models, startIndex+index) index <<= 1 index += bit res |= bit << bitIndex } return } func (rc *rangeBitTreeCoder) encode(re *rangeEncoder, symbol uint32) { m := uint32(1) for bitIndex := rc.numBitLevels; bitIndex != 0; { bitIndex-- bit := (symbol >> bitIndex) & 1 re.encode(rc.models, m, bit) m = m<<1 | bit } } func (rc *rangeBitTreeCoder) reverseEncode(re *rangeEncoder, symbol uint32) { m := uint32(1) for i := uint32(0); i < rc.numBitLevels; i++ { bit := symbol & 1 re.encode(rc.models, m, bit) m = m<<1 | bit symbol >>= 1 } } func (rc *rangeBitTreeCoder) getPrice(symbol uint32) (res uint32) { res = 0 m := uint32(1) for bitIndex := rc.numBitLevels; bitIndex != 0; { bitIndex-- bit := (symbol >> bitIndex) & 1 res += getPrice(rc.models[m], bit) m = m<<1 + bit } return } func (rc *rangeBitTreeCoder) reverseGetPrice(symbol uint32) (res uint32) { res = 0 m := uint32(1) for i := rc.numBitLevels; i != 0; i-- { bit := symbol & 1 symbol >>= 1 res += getPrice(rc.models[m], bit) m = m<<1 | bit } return } func reverseGetPriceIndex(models []uint16, startIndex, numBitLevels, symbol uint32) (res uint32) { res = 0 m := uint32(1) for i := numBitLevels; i != 0; i-- { bit := symbol & 1 symbol >>= 1 res += getPrice(models[startIndex+m], bit) m = m<<1 | bit } return } func reverseEncodeIndex(re *rangeEncoder, models []uint16, startIndex, numBitLevels, symbol uint32) { m := uint32(1) for i := uint32(0); i < numBitLevels; i++ { bit := symbol & 1 re.encode(models, startIndex+m, bit) m = m<<1 | bit symbol >>= 1 } }