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lvgl: Add SDL2 fullscreen mode configuration option
Expose SDL2 fullscreen mode as configuration option. The default is disabled, which matches the SDL2 backend configuration in LVGL. Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Khem Raj <raj.khem@gmail.com>
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@@ -9,6 +9,7 @@ LVGL_CONFIG_USE_EVDEV = "${@bb.utils.contains_any('PACKAGECONFIG', 'drm fbdev',
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LVGL_CONFIG_USE_FBDEV = "${@bb.utils.contains('PACKAGECONFIG', 'fbdev', '1', '0', d)}"
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LVGL_CONFIG_USE_SDL = "${@bb.utils.contains('PACKAGECONFIG', 'sdl', '1', '0', d)}"
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LVGL_CONFIG_SDL_FULLSCREEN ?= "0"
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LVGL_CONFIG_LV_MEM_CUSTOM ?= "0"
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LVGL_CONFIG_LV_COLOR_DEPTH ?= "32"
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@@ -30,6 +31,7 @@ do_configure:append() {
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-e "s|\(^#define LV_USE_SDL \).*|#define LV_USE_SDL ${LVGL_CONFIG_USE_SDL}|g" \
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-e "s|\(^#define LV_USE_DRAW_SDL \).*|#define LV_USE_DRAW_SDL ${LVGL_CONFIG_USE_SDL}|g" \
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-e "s|\(^ #define LV_SDL_BUF_COUNT \).*| #define LV_SDL_BUF_COUNT 2|g" \
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-e "s|\(^ #define LV_SDL_FULLSCREEN \).*| #define LV_SDL_FULLSCREEN ${LVGL_CONFIG_SDL_FULLSCREEN}|g" \
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\
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-e "s|\(^#define LV_COLOR_DEPTH \).*|#define LV_COLOR_DEPTH ${LVGL_CONFIG_LV_COLOR_DEPTH}|g" \
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-e "s|\(#define LV_MEM_CUSTOM .*\)0|\1${LVGL_CONFIG_LV_MEM_CUSTOM}|g" \
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