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vk-gl-cts: control what targets get built
Explicitly build the targets that are normally build. This seems like a no-op, but had the advantage of not pulling in vulkan-validationlayers which causes more fetches at configure time, and is only actually used by the developers of the test suite. Signed-off-by: Ross Burton <ross.burton@arm.com> Signed-off-by: Khem Raj <raj.khem@gmail.com>
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@@ -15,6 +15,8 @@ SRCREV_vulkan-validationlayers = "a92629196a4fed15e59c74aa965dd47bd5ece3b7"
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SRCREV_video-parser = "6821adf11eb4f84a2168264b954c170d03237699"
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SRC_URI[renderdoc.sha256sum] = "e7b5f0aa5b1b0eadc63a1c624c0ca7f5af133aa857d6a4271b0ef3d0bdb6868e"
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EXTRA_OECMAKE += "-DSELECTED_BUILD_TARGETS="cts-runner deqp-egl deqp-gles2 deqp-gles3 deqp-gles31 deqp-gl-shared de-internal-tests glcts""
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do_install() {
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install -d ${D}/${CTSDIR}
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cp -r ${B}/external/openglcts/modules/* ${D}/${CTSDIR}
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@@ -24,6 +24,8 @@ inherit features_check
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DEPENDS += " vulkan-loader"
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EXTRA_OECMAKE += "-DSELECTED_BUILD_TARGETS="deqp-vk deqp-vksc""
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do_install() {
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install -d ${D}/${CTSDIR}
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cp -r ${B}/external/vulkancts/modules/vulkan/* ${D}/${CTSDIR}/
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