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36ed830bc2a857bc0ca4be48e3ac47a28e937748
We need to also set LICENSE_FLAGS = commercial to avoid any type of parsing errors for world builds. Signed-off-by: Mark Hatle <mark.hatle@windriver.com>
Collection of layers for the OE-core universe Please see the respective READMEs in the layer subdirectories
Description
Languages
BitBake
85.2%
Shell
6.1%
C
3%
Roff
2.1%
NASL
1.9%
Other
1.5%