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mesa: Fix missing GLES3 headers in SDK sysroot
Building weston with core-image-weston SDK fails:
```
../libweston/renderer-gl/gl-shader-config-color-transformation.c:29:10: fatal error: GLES3/gl3.h: No such file or directory
29 | #include <GLES3/gl3.h>
| ^~~~~~~~~~~~~
```
Both GLES2 and GLES3 implementations are contained in libGLESv2.so.2,
which is packaged in libgles2-mesa. However, the headers are split
between libgles2-mesa-dev and libgles3-mesa-dev, which is why the
GLES3 headers end up missing in the SDK sysroot.
Add a dependency so the GLES3 headers are properly associated with
the GLES3 implementation.
(From OE-Core rev: 7e1308ec413e69a8427ac5998431005d9e4b8033)
Signed-off-by: Tom Hochstein <tom.hochstein@oss.nxp.com>
Signed-off-by: Mathieu Dubois-Briand <mathieu.dubois-briand@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
committed by
Richard Purdie
parent
5cef6cbe2d
commit
77923f9269
@@ -233,6 +233,11 @@ DEV_PKG_DEPENDENCY = ""
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# development package of libgles3.
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RDEPENDS:libgles3-mesa-dev += "libgles2-mesa-dev"
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# GLES2 and GLES3 implementations are packaged in a single library in libgles2-mesa.
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# Add a dependency so the GLES3 dev package is associated with its implementation.
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RDEPENDS:libgles2-mesa += "libgles3-mesa"
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ALLOW_EMPTY:libgles3-mesa = "1"
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RDEPENDS:libopencl-mesa += "${@bb.utils.contains('PACKAGECONFIG', 'opencl', 'libclc spirv-tools', '', d)}"
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PACKAGES =+ "libegl-mesa libegl-mesa-dev \
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