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mirror of https://git.yoctoproject.org/poky synced 2026-05-30 12:29:55 +00:00

cmake: set system name correctly

For unknown reasons, the cmake class is using SDK_OS as the
target system OS. This makes no sense but only shows up as a problem
when you try a different SDK OS. Fix it to use TARGET_OS which is
the correct thing to do. For the vast majority of users this will
make no difference.

(From OE-Core master rev: 57be84259f0885865c85d7bac350979430b956b5)

(From OE-Core rev: 8a414086c04acb1c9387567a49f05577fa0d66ba)

Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
Richard Purdie
2014-01-08 17:22:59 +00:00
parent eb3598d248
commit fdbd1d8c86
+1 -1
View File
@@ -35,7 +35,7 @@ cmake_do_generate_toolchain_file() {
cat > ${WORKDIR}/toolchain.cmake <<EOF
# CMake system name must be something like "Linux".
# This is important for cross-compiling.
set( CMAKE_SYSTEM_NAME `echo ${SDK_OS} | sed 's/^./\u&/'` )
set( CMAKE_SYSTEM_NAME `echo ${TARGET_OS} | sed 's/^./\u&/'` )
set( CMAKE_SYSTEM_PROCESSOR ${TARGET_ARCH} )
set( CMAKE_C_COMPILER ${OECMAKE_C_COMPILER} )
set( CMAKE_CXX_COMPILER ${OECMAKE_CXX_COMPILER} )