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Ross Burton 2f56415059 populate_sdk: install UTF-8 locales in SDKs
As glibc 2.27 can't read older locale-archives, SDKs using glibc 2.27 on hosts
using glibc earlier than 2.27 won't be able to find any locales, so bitbake
won't start and Python can't use UTF-8.

So by default install all locales into the SDK.  Special-case Extensible SDKs by
installing no locales as they ship glibc in a buildtools, and that will have the
locales.

Locale installation requires cross-localedef, so add that to DEPENDS.

Also remove the explicit en_US addition in buildtools-tarball as it is now
redundant.

(From OE-Core rev: 96896568d197cd06302713c24c0f7d91bfaea6c1)

Signed-off-by: Ross Burton <ross.burton@intel.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
2018-03-01 22:18:47 +00:00
2018-02-15 11:23:11 +00:00
2018-03-01 22:13:56 +00:00
2014-01-02 12:58:54 +00:00
2018-02-24 10:31:45 +00:00

QEMU Emulation Targets
======================

To simplify development, the build system supports building images to
work with the QEMU emulator in system emulation mode. Several architectures
are currently supported in 32 and 64 bit variants:

  * ARM (qemuarm + qemuarm64)
  * x86 (qemux86 + qemux86-64)
  * PowerPC (qemuppc only)
  * MIPS (qemumips + qemumips64)

Use of the QEMU images is covered in the Yocto Project Reference Manual.
The appropriate MACHINE variable value corresponding to the target is given
in brackets.
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