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4fd9ee4670293632cc0ca1e64b8833eb6014435d
Adds an option to skip _setscene only if they would normally be executed, without ignoring sstate completely. Previously, '--no-setscene' would allow a build that completely ignored sstate and _setscene tasks, and '--setscene-only' would allow a build that only ran _setscene tasks, but there was no option do a build that would respect tasks previously restored from sstate and build everything else. Now one can run: bitbake --setscene-only IMAGE; bitbake --skip-setscene IMAGE which is functionally equivalent to: bitbake IMAGE The indented use is to allow a build to complete successfully in the presence of _setscene task failures by splitting apart the two phases e.g.: (bitbake -k --setscene-only IMAGE || true) && bitbake --skip-setscene IMAGE (Bitbake rev: 813ba5b7c13b573a0b813b628a819bdbf0627540) Signed-off-by: Joshua Watt <JPEWhacker@gmail.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
QEMU Emulation Targets ====================== To simplify development, the build system supports building images to work with the QEMU emulator in system emulation mode. Several architectures are currently supported in 32 and 64 bit variants: * ARM (qemuarm + qemuarm64) * x86 (qemux86 + qemux86-64) * PowerPC (qemuppc only) * MIPS (qemumips + qemumips64) Use of the QEMU images is covered in the Yocto Project Reference Manual. The appropriate MACHINE variable value corresponding to the target is given in brackets.
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