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If the UI hasn't started, no messages are printed to the console until the server starts. This is confusing, particularly if the server never starts. Flush the UI queue through the simply handler upon connection retry so the user sees the messages they're supposed to be seeing. Also point the user at the logfile for hints about why this may be. (Bitbake rev: 4b9ab675cebb427ab8ad0c56c7b37eed50a2a39e) Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
QEMU Emulation Targets ====================== To simplify development, the build system supports building images to work with the QEMU emulator in system emulation mode. Several architectures are currently supported in 32 and 64 bit variants: * ARM (qemuarm + qemuarm64) * x86 (qemux86 + qemux86-64) * PowerPC (qemuppc only) * MIPS (qemumips + qemumips64) Use of the QEMU images is covered in the Yocto Project Reference Manual. The appropriate MACHINE variable value corresponding to the target is given in brackets.
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