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Richard Purdie 54217ee467 runqueue.py: Ensure setscene tasks don't break dependency order
If A depends upon B which depends upon C and the setscene for B
succeeds but C is going to get rebuilt, we should wait for C to
try and build A but currently we don't.

This is due to the timing of when we run the task_skip() as this
triggers other tasks to become buildable. This patch moves the timing
of that call to a more appropriate place allowing dependencies to
behave as expected.

(Bitbake rev: b7114d8e5d9b0720339bd5d24d243c0f2a7c1f3b)

Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
2011-11-23 12:45:30 +00:00
2011-11-21 18:49:40 +00:00

Poky
====

Poky is an integration of various components to form a complete prepackaged
build system and development environment. It features support for building
customised embedded device style images. There are reference demo images
featuring a X11/Matchbox/GTK themed UI called Sato. The system supports
cross-architecture application development using QEMU emulation and a
standalone toolchain and SDK with IDE integration.

Additional information on the specifics of hardware that Poky supports
is available in README.hardware. Further hardware support can easily be added
in the form of layers which extend the systems capabilities in a modular way.

As an integration layer Poky consists of several upstream projects such as 
BitBake, OpenEmbedded-Core, Yocto documentation and various sources of information 
e.g. for the hardware support. Poky is in turn a component of the Yocto Project.

The Yocto Project has extensive documentation about the system including a 
reference manual which can be found at:
    http://yoctoproject.org/community/documentation

For information about OpenEmbedded see their website:
    http://www.openembedded.org/

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