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Scott Rifenbark b3732ab1aa dev-manual: Cleaned up layer naming terminology
Reality dictates that the YP does not treat layer naming consistently.
Layers are talked about as the "meta-whatever" layer and never the
"whatever" layer.  However, the tooling sometimes appends or uses
just the "whatever" part of the layer name.  A good example is the
meta-yocto-bsp configuration file.  All the variables in there use
just the root name of a layer's name.  In the manuals, I had been
distinguishing the layer name as just the "whatever" part sans
"meta-".  I talked about the convention of using "meta-" in front
of layer names, etc.  Well, this is confusing in light of how everyone
says a layer's name is "meta-whatever".  So, I fixed all this up.

(From yocto-docs rev: 79e52f6ccf4246fc69a460ce9d3a4a18720a9442)

Signed-off-by: Scott Rifenbark <srifenbark@gmail.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
2018-03-25 09:41:13 +01:00
2018-03-25 09:40:42 +01:00
2018-02-15 11:23:11 +00:00
2018-02-24 10:31:45 +00:00

QEMU Emulation Targets
======================

To simplify development, the build system supports building images to
work with the QEMU emulator in system emulation mode. Several architectures
are currently supported in 32 and 64 bit variants:

  * ARM (qemuarm + qemuarm64)
  * x86 (qemux86 + qemux86-64)
  * PowerPC (qemuppc only)
  * MIPS (qemumips + qemumips64)

Use of the QEMU images is covered in the Yocto Project Reference Manual.
The appropriate MACHINE variable value corresponding to the target is given
in brackets.
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