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The psplash binary uses TMPDIR as directory to store the FIFO to communicate with the psplash tools. This directory can be in any location an init system determines to be suitable, psplash-init uses /mnt/ for it. Rather than creating the mount directory in the recipe, just create it in the init script itself. This allows other init scripts to use a different location without having an unnecessary .psplash directory in /mnt. (From OE-Core rev: dd8c7f2466d94fd8326b962e9bcfc4f42a35da38) Signed-off-by: Stefan Agner <stefan.agner@toradex.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
QEMU Emulation Targets ====================== To simplify development, the build system supports building images to work with the QEMU emulator in system emulation mode. Several architectures are currently supported in 32 and 64 bit variants: * ARM (qemuarm + qemuarm64) * x86 (qemux86 + qemux86-64) * PowerPC (qemuppc only) * MIPS (qemumips + qemumips64) Use of the QEMU images is covered in the Yocto Project Reference Manual. The appropriate MACHINE variable value corresponding to the target is given in brackets.
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