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mirror of https://git.yoctoproject.org/poky synced 2026-06-03 01:40:07 +00:00
Markus Volk e57c26ea29 mesa: update 22.2.0 -> 22.2.2
Mesa 22.2.2 is a bug fix release which fixes bugs found since the 22.2.1 release.

New features

None

Bug fixes

radv: Crash in dEQP-VK.ray_query.misc.dynamic_indexing
glthread: radeonsi: offset textures in game starsector with glthread enabled
Crashing on Windows VM
Exanima renders with the wrong colors.
nouveau: tegra124: GL_OUT_OF_MEMORY error

Changes

freedreno: Fix graphic glitches on a4xx and a5xx
nir/lower_system_values: Fix cs_local_index_to_id with variable workgroups
pan/mdg: Lower PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK on Midgard
pan/mdg: Fix 16-bit alignment with spiller
nir: Fix nir_fmax_abs_vec_comp
gallium/vl: Add opaque rgb pixel formats
aco/spill: Fix spilling of Phi operands
tu: Reset whether there is DS resolve for dynamic subpass
gallivm: handle llvm coroutines for llvm > 15
nouveau: treat DRM_FORMAT_INVALID as implicit modifier
docs: Add sha256 sum for 22.2.1
.pick_status.json: Update to 243aa6b2ec0c2626b1333ba666a6d6d60ede8505
.pick_status.json: Update to c4482a3c1a973975eb27ac284a18bebca24f7876
.pick_status.json: Update to 3eed5931edf6e5f45378b013ca21f98f17af2b34
.pick_status.json: Update to b02e9ef35a0446019cda9473e4c355c7cc4bb24d
.pick_status.json: Mark 4c7a44413a07d3fb314f786e047bb7212c082a6c as denominated
.pick_status.json: Mark dbd022f2ab43ff0a9ecc05c61123467e25f109de as backported
turnip: Don’t use the dynamic color write enable during non-dynamic.
gallium/u_threaded_context: remove stale comment
r300: don’t use smooth line if not requested
r600/sfn: Always start a new CF after a KILL instruction
r600/sfn: don’t propagate registers into conditional test
virgl: Report CONSTANT_BUFFER_SIZE according to GL_MAX_UNIFORM_BLOCK_SIZE
vulkan/runtime: don’t lookup the pipeline disk cache if disabled
anv: initialization pipeline layout to 0s
anv: add missing tracepoint
clc/clover: Link clang statically when shared-llvm is disabled
zink: clamp line_stipple_factor to 1 if stipple is disabled
zink: unset rp_changed after initializing renderpass attachments
zink: disable fbfetch when flushing clears
vulkan/wsi: Add dep_libudev to idep dependencies
gallium/va: vaDeriveImage to check PIPE_VIDEO_SUPPORTS_CONTIGUOUS_PLANES_MAP
d3d12: Implement cap PIPE_VIDEO_SUPPORTS_CONTIGUOUS_PLANES_MAP
zink: fix invalid Offset set for variables which do not need an offset
zink: stop enabling minmax filtering when not supported
zink: fix isNan mismatch between NIR and SPIR-V
util/conf: enable init to zero workaround for Exanima
util/radeonsi: enable zerovram workaround for Exanima
radv: add radv_zero_vram workarounds for OpenGL games
glthread: fix matrix stack depth tracking
glthread: leave dlist dispatch in place for Begin/End
util: Turn -DWINDOWS_NO_FUTEX to be pre_args

- add a PACKAGECONFIG for perfetto support

(From OE-Core rev: a68121557f72ebccc92adaec0df2b43abe11869d)

Signed-off-by: Markus Volk <f_l_k@t-online.de>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
(cherry picked from commit cbcaff0b4cc349706b9847f4262746b43adba209)
Signed-off-by: Steve Sakoman <steve@sakoman.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
2022-11-09 17:42:13 +00:00
2022-11-09 17:42:13 +00:00
2022-10-25 13:41:36 +01:00
2021-07-19 18:07:21 +01:00

Poky

Poky is an integration of various components to form a pre-packaged build system and development environment which is used as a development and validation tool by the Yocto Project. It features support for building customised embedded style device images and custom containers. There are reference demo images ranging from X11/GTK+ to Weston, commandline and more. The system supports cross-architecture application development using QEMU emulation and a standalone toolchain and SDK suitable for IDE integration.

Additional information on the specifics of hardware that Poky supports is available in README.hardware. Further hardware support can easily be added in the form of BSP layers which extend the systems capabilities in a modular way. Many layers are available and can be found through the layer index.

As an integration layer Poky consists of several upstream projects such as BitBake, OpenEmbedded-Core, Yocto documentation, the 'meta-yocto' layer which has configuration and hardware support components. These components are all part of the Yocto Project and OpenEmbedded ecosystems.

The Yocto Project has extensive documentation about the system including a reference manual which can be found at https://docs.yoctoproject.org/

OpenEmbedded is the build architecture used by Poky and the Yocto project. For information about OpenEmbedded, see the OpenEmbedded website.

Contribution Guidelines

The project works using a mailing list patch submission process. Patches should be sent to the mailing list for the repository the components originate from (see below). Throughout the Yocto Project, the README files in the component in question should detail where to send patches, who the maintainers are and where bugs should be reported.

A guide to submitting patches to OpenEmbedded is available at:

https://www.openembedded.org/wiki/How_to_submit_a_patch_to_OpenEmbedded

There is good documentation on how to write/format patches at:

https://www.openembedded.org/wiki/Commit_Patch_Message_Guidelines

Where to Send Patches

As Poky is an integration repository (built using a tool called combo-layer), patches against the various components should be sent to their respective upstreams:

OpenEmbedded-Core (files in meta/, meta-selftest/, meta-skeleton/, scripts/):

BitBake (files in bitbake/):

Documentation (files in documentation/):

meta-yocto (files in meta-poky/, meta-yocto-bsp/):

If in doubt, check the openembedded-core git repository for the content you intend to modify as most files are from there unless clearly one of the above categories. Before sending, be sure the patches apply cleanly to the current git repository branch in question.

CII Best Practices

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