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Ross Burton e6436043ca bjam-native: don't do debug builds
Previously this recipe was changed to do debug builds because otherwise insane
warns that the binary is already stripped.

However, debug builds for boost.build also pass -O0.  It turns out that given
how large Boost is (or, how bad boost.build is) doing a release build with -O3
knocks a third off the walltime for a Boost package in my test, mainly by reducing
how long it spends deciding that nothing needs to be rebuilt in do_install:

  PKG      TASK        ABSDIFF  RELDIFF  WALLTIME1 -> WALLTIME2
  boost    do_install  -330.7s   -69.2%     477.6s -> 146.9s
  boost    do_compile    -7.1s    -2.7%     269.3s -> 262.2s

Replace debug mode with INSANE_SKIP=already-stripped.

(From OE-Core rev: 66d583d1b2bc54cac278c30b5dbc9fde016eb6ee)

Signed-off-by: Ross Burton <ross.burton@arm.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
2020-10-06 23:14:24 +01:00
2020-10-06 23:14:24 +01:00
2020-09-24 22:32:49 +01:00

QEMU Emulation Targets
======================

To simplify development, the build system supports building images to
work with the QEMU emulator in system emulation mode. Several architectures
are currently supported in 32 and 64 bit variants:

  * ARM (qemuarm + qemuarm64)
  * x86 (qemux86 + qemux86-64)
  * PowerPC (qemuppc only)
  * MIPS (qemumips + qemumips64)

Use of the QEMU images is covered in the Yocto Project Reference Manual.
The appropriate MACHINE variable value corresponding to the target is given
in brackets.
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