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f181928937d996b90b45b8b210c0f9859dc1e947
Batch all updates to scenequeue data together in a single invocation instead of checking each task serially. This allows the checks for sstate object to happen in parallel, and also makes sure the log statement only happens once (per set of rehashes). (Bitbake rev: a7426c73a8e9fae468414a2c32a533d9c3729405) Signed-off-by: Joshua Watt <JPEWhacker@gmail.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org> (cherry picked from commit db033a8f8a276d864bdb2e1eef159ab5794a0658) Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
QEMU Emulation Targets ====================== To simplify development, the build system supports building images to work with the QEMU emulator in system emulation mode. Several architectures are currently supported in 32 and 64 bit variants: * ARM (qemuarm + qemuarm64) * x86 (qemux86 + qemux86-64) * PowerPC (qemuppc only) * MIPS (qemumips + qemumips64) Use of the QEMU images is covered in the Yocto Project Reference Manual. The appropriate MACHINE variable value corresponding to the target is given in brackets.
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